DINO TALES
Mark Identification

DINO TALES

Serial Number

79178314

Filing Date

Jun 19, 2015

Registration Date

Nov 15, 2016

Trademark by

KUATO GAMES (UK) LIMITED

Classification Information

Computer software and computer programs for interactive gaming; computer software and computer programs for providing virtual reality facilities and environments for educational and training purposes; educational computer software and computer programs for educational instruction and training purposes in the fields of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; computer software and programs for mobile phones, portable media players and handheld computers, namely, software for playing games and providing virtual reality environments; computer games software and programs downloaded via the internet; video game software; video game software downloaded via the internet; interactive computer systems comprised of computer hardware, computer peripherals, and computer software for use in providing virtual reality environments and for children's education; downloadable electronic publications in the nature of manuals, brochures, booklets, information sheets, newsletters, leaflets, magazines and periodicals in the field of virtual reality gaming and conducting computer-based education; electronic publications, namely, manuals, brochures, booklets, information sheets, newsletters, leaflets, magazines and periodicals in the field of virtual reality gaming and conducting computer-based education, recorded on computer media; all of the aforesaid being for entertainment and educational training purposes

Electrical and Scientific Apparatus

Printed matter, namely, books, manuals, brochures, booklets, information sheets, newsletters, leaflets, magazines and periodicals in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; printed publications, namely, printed instructional, educational and teaching materials in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; instructional and teaching material, except apparatus, namely, printed teaching tiles and flash cards; all of the aforesaid being for entertainment, educational and training purposes

Paper Goods and Printed Matter

Games, toys and playthings, namely, electronic interactive board games for use with external monitor, action skill games, action target games, arcade games, electronic card games, manipulative games, memory games, puzzle games, electronic board games; electronic games, namely, electronic games for the teaching of children; hand-held units for playing electronic games; video games consoles; video game consoles for use with an external display screen or monitor; mobile electronic games, namely, portable games with liquid crystal displays

Toys and Sporting Goods

Electronic games services provided online from a computer database or network or by means of the internet; interactive electronic gaming services provided online from a computer database or network, or by means of the internet; virtual reality facilities and environments for entertainment, educational and training purposes, provided online from a computer database, network or the internet, namely, providing online non-downloadable virtual reality software for playing computer games in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; education, namely, conducting training seminars in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; providing of training, namely, providing classes, seminars, workshops and training in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; entertainment, namely, providing online computer games and online electronic games in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; information on education; educational services provided for children, namely, providing classes, seminars, workshops and training in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; publication of printed educational matter; interactive educational services, namely, providing classes, seminars, workshops and training in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; providing online non-downloadable interactive multi-player computer games via the internet and electronic communication networks; electronic game services provided via the Internet; providing online computer games

Education and Entertainment

Design and development of virtual reality software and programs, including such software and programs for gaming and providing virtual reality facilities and environments for entertainment, educational and training purposes; design and development of computer hardware, software and programs; installation, maintenance and repair of computer software and programs; computer programming; computer programming of video and computer games; programming of educational software; development of interactive software and programs; design of games, computer games and virtual reality facilities and environments; computer research services, namely, research of computer software; artificial intelligence research services; consultancy, information and advisory services relating to the aforesaid

Computer and Scientific