99563291
Dec 23, 2025
Computer software applications, downloadable, for organizing and operating sports leagues, teams, tournaments, events; NIL management platform; video editing and digital media production; fan engagement, social networking, messaging, voting, contests, and challenges; fundraising, donations, and ecommerce; advertising and sponsorship; video streaming and distribution; sport statistics, scoring, analytics, and rankings; computer vision–based data capture; digital collectibles and gamification; AI-assisted content creation; management and analysis; Downloadable mobile applications for organizing and operating sports leagues, teams, tournaments, events; NIL management platform; video editing and digital media production; fan engagement, social networking, messaging, voting, contests, and challenges; fundraising, donations, and ecommerce; advertising and sponsorship; video streaming and distribution; sport statistics, scoring, analytics, and rankings; computer vision–based data capture; digital collectibles and gamification; AI-assisted content creation; management and analysis
Electrical and Scientific ApparatusAthletic apparel, namely, shirts, pants, jackets, footwear, hats and caps, athletic uniforms; Clothing, namely, Athletic and lifestyle apparel, namely, jerseys, uniforms, shirts, t-shirts, hoodies, jackets, pants, shorts, hats, caps, headwear, footwear, and athletic warm-ups
ClothingOn-line retail store services featuring apparel, clothing, headwear, sporting goods, collectibles, and merchandise; Promoting sports competitions and events of others; Advertising and promotional services; Promoting sports and entertainment activities, events, brands, teams, and individuals for others
Advertising and BusinessSoftware as a service (SAAS) services featuring software for organizing and operating sports leagues, teams, tournaments, events; NIL management platform; video editing and digital media production; fan engagement, social networking, messaging, voting, contests, and challenges; fundraising, donations, and ecommerce; advertising and sponsorship; video streaming and distribution; sport statistics, scoring, analytics, and rankings; computer vision–based data capture; digital collectibles and gamification; AI-assisted content creation; management and analysis
Computer and Scientific