DIGITAL SELF
Mark Identification

DIGITAL SELF

Serial Number

90869279

Filing Date

Aug 6, 2021

Trademark by

DIGITALSELF INC.

Classification Information

Downloadable computer softwarefor access to a virtual ecosystem of intimately immersive experiences; downloadable computer games software; Downloadable software programs for video games; downloadable video game programs; downloadable software programs for access to a virtual ecosystem of intimately immersive experiences for sports, entertainment, cultural and social events; downloadable software programs for access to a virtual ecosystem of intimately immersive experiences for business events; downloadable software programs for virtual, augmented, and extended reality; downloadable mobile applications for virtual, augmented, and extended reality; downloadable mobile applications for connection platform, namely, computer software platforms, downloadable for access to a virtual ecosystem of intimately immersive experiences; Downloadable electronic publications in the nature of books, magazines in the field of a virtual ecosystem of intimately immersive experiences; downloadable ringtones for mobile phones; downloadable image files containing downloadable image files containing trading cards, artwork, memes authenticated by non-fungible tokens (NFTs); downloadable music files; downloadable video files, namely, digital collectibles in the nature of downloadable multimedia files containing video in the field of a virtual ecosystem of intimately immersive experiences authenticated by non-fungible tokens (NFTs); virtual reality headsets; cases for mobile phones, cases for smartphones, covers for mobile phones, covers for smartphones; cases for tablet computers, covers for tablet computers, tablet computer covers; corrective glasses, sunglasses; eyewear cases, sunglasses cases; all of the above is used to provide access to virtual ecosystem of intimately immersive experiences through virtual, augmented, and extended reality telecommunication infrastructure platform

Electrical and Scientific Apparatus

Online advertising and marketing services in the field of sports, entertainment, cultural and social events; Online advertising and marketing services in the field of business; Conducting virtual trade show exhibitions online in the field of sports, entertainment, culture and social events; Conducting virtual trade show exhibitions online in the field of business; Advertising, marketing and promotional services related to all industries for the purpose of facilitating networking and socializing opportunities for business purposes; Organizing business networking events in the field of sports, entertainment, cultural and social events; Online advertising, marketing and promotional services using virtual, augmented, and extended reality, and connection platform between individuals and companies; Organizing business networking events using virtual, augmented, and extended reality, and connection platform between individuals and companies in the field of a virtual ecosystem of intimately immersive experiences; all of the above is used to provide access to virtual ecosystem of intimately immersive experiences through virtual, augmented, and extended reality telecommunication infrastructure platform

Advertising and Business

Telecommunications services, namely, telecommunications access services; Internet broadcasting services; radio and television broadcasting; on-demand broadcasting services in the nature of video-on-demand transmission services; subscription broadcasting services in the nature of video-on-demand transmission services; telecommunication, broadcasting, and on-demand services, namely, providing third party users with access to virtual, augmented, and extended reality telecommunication infrastructure platform; chat room services for social networking; providing internet chat rooms, providing on-line chat rooms for social networking; providing virtual internet chat rooms; Computer services, namely, providing on-line facilities for real-time interaction with other computer users concerning topics of education; Computer services, namely, providing on- line facilities for real-time interaction with other computer users concerning topics of sports, entertainment, business, cultural and social events; ; all of the above is used to provide access to virtual ecosystem of intimately immersive experiences through virtual, augmented, and extended reality telecommunication infrastructure platform

Telecommunications

Entertainment services, namely, cinema theaters; arranging ticket reservations for entertainment shows; arranging, organizing and conducting computer games and competitions; arranging, organizing and conducting community sporting and cultural events via a virtual, augmented, and extended reality, and connection platform; providing non-downloadable online electronic publications in the nature of books, magazines in the field of a virtual ecosystem of intimately immersive experiences; electronic games services and competitions provided by the internet; arranging, conducting and organizing electronic games competitions; arranging, conducting and organizing community sporting and cultural events via a virtual, augmented, and extended reality, and connection platform; providing online video game entertainment services; providing online computer games, non-downloadable; publication of computer games; audio, video and multimedia production services; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment; Interactive entertainment services, namely, providing a web-based virtual environment for recreational, leisure, sports, or entertainment; Entertainment services, namely, providing virtual reality arcade services at sporting, recreation, and entertainment events; Online non-downloadable computer software for a virtual ecosystem of intimately immersive experiences; online, non-downloadable computer games software; Non-downloadable software programs for video games; Non-downloadable video game programs; Online non-downloadable software programs for a virtual ecosystem of intimately immersive experiences for sports, entertainment, cultural and social events; online non-downloadable software programs for a virtual ecosystem of intimately immersive experiences for business events; Online, non-downloadable software programs for virtual, augmented, and extended reality; Online, non-downloadable mobile applications for virtual, augmented, and extended reality; Non-downloadable electronic publications in the nature of books, magazines in the field of a virtual ecosystem of intimately immersive experiences; Non-downloadable mobile applications for a virtual ecosystem of intimately immersive experiences; online, non-downloadable image files featuring a virtual ecosystem of intimately immersive experiences; Online, non-downloadable software programs for connection platform, for a virtual ecosystem of intimately immersive experiences; Non-downloadable music files; Non- downloadable videos in the field of a virtual ecosystem of intimately immersive experiences; all of the above is used to provide access to virtual ecosystem of intimately immersive experiences through virtual, augmented, and extended reality telecommunication infrastructure platform

Education and Entertainment

Online social networking services; Online social networking services, namely, virtual, augmented, and extended reality allowing individuals to meet and interact at sports, entertainment, cultural and social events; Online social networking services, namely, virtual, augmented, and extended reality allowing businesses to meet and interact with its customers at sports, entertainment, cultural and social events; Online social networking services, namely, virtual, augmented, and extended reality allowing businesses to bring its employees together for virtual on-site experiences at sports, entertainment, cultural and social events; all of the above is used to provide access to virtual ecosystem of intimately immersive experiences through virtual, augmented, and extended reality telecommunication infrastructure platform

Personal