DALLAS DYNAMITE
Mark Identification

DALLAS DYNAMITE

Serial Number

87190163

Filing Date

Sep 30, 2016

Trademark by

SUPER LEAGUE GAMING INC.

Classification Information

Game software; Downloadable computer software and mobile application software featuring news, live scores, statistics, push notifications and audio-visual content in the field of eSports; Interactive game software; Interactive game programs; Downloadable game programs; Interactive video game programs; Electronic game software; Virtual reality game software; Video game software; Downloadable computer game software via a global computer network and wireless devices; Downloadable computer software and mobile application software featuring games; news, live scores, statistics, push notifications and audio-visual content in the field of eSports; Computer game software; Computer game software for use on mobile and cellular phones; Computer peripherals; Computer accessories; eSports equipment, apparatus and accessories; Electronic publications in the field of eSports; Apparatus for recording, transmission, processing and reproduction of sound, data or images; Downloadable computer game programs; Headphones; Headsets for use with computers; In-ear headphones; None of the foregoing in the field of gambling or games of chance

Electrical and Scientific Apparatus

Headwear, footwear, apparel, clothing and accessories

Clothing

Toys, games, sporting goods and accessories; Computer gaming consoles for recreational game playing; Video gaming consoles for playing computer games; Gaming headsets adapted for use in playing video games; Video game machines; Video game machines for use with televisions; Hand held units for playing video games other than those adapted for use with an external display screen or monitor; Video game interactive hand held remote controls for playing electronic games; Video game consoles for use with an external display screen or monitor; Video output game machines for use with external display screen or monitor; Coin operated video game machines; Electric action toys; Electronic videogame machines for arcade games; electronic gaming apparatus, video game consoles, video games controllers for videogames apparatus and hand held video games units; Gaming headsets for use in playing video games; Hand held units for playing videogames; Role playing toys in the nature of play sets to imitate video game action and characters; Stand-alone video game machines; Video game consoles; Video game controllers; Trading cards; None of the foregoing in the field of gambling or games of chance

Toys and Sporting Goods

Entertainment services; eSports services; Non-downloadable electronic publications in the field of eSports; live steaming multimedia entertainment content featuring electronic sports, live multimedia entertainment content featuring electronic sports, multimedia entertainment content featuring sports, multimedia entertainment content featuring electronic sports (eSports); Entertainment services in the nature of live visual and audio performances by video gamers playing with player commentary and narration; arranging, organizing and performing live at tournaments, conventions and eSports competitions featuring video game playing with player commentary and narration; entertainment, namely, a continuing show broadcast over the Internet featuring video game playing with player commentary and narration; entertainment services, namely, arranging and conducting of competitions for video game playing; Promoting the video games and video game competitions of others through playing, demonstrating and endorsing video games of others and endorsing and appearing at video game tournaments and events of others; Dissemination of information via the Internet in the field of eSports featuring news, live scores, statistics, and non-downloadable audio-visual content; providing on-line digital publications in the nature of articles in the field of eSports via the Internet; providing non-downloadable audiovisual content in the field of eSports via the Internet; operation of and providing access to a computer database featuring news, live scores, statistics, push notifications and non-downloadable audio-visual content in the field of eSports; operation of and providing access to an interactive website featuring news, live scores, statistics, push notifications and non-downloadable audio-visual content in the field of eSports; entertainment services, namely, providing information via the Internet in the field of eSports featuring news, live scores, statistics, push notifications and non-downloadable audio-visual content; Entertainment services in the nature of online gaming and eSports leagues and online gaming competitions provided via the Internet; providing a website featuring information about gaming and eSports; organizing and conducting and operating video game and eSports tournaments, events and exhibitions; organizing live fan meetings and conferences in which there is interactive gameplay between conference participants in the fields of gaming, video games, and eSports; providing online videos featuring videogames being played by others; live performances by video game players; providing a website where users can access and view news, information, commentary in the fields of eSports, video gaming, video games and video game players; fan club services; educational services, namely, programs and seminars in the field of video gaming and eSport video games; entertainment in the nature of eSports, namely, competition; Entertainment in the nature of competitions in the field of eSports; Entertainment services in the nature of eSports contests, games, tournaments, exhibitions and events; providing live eSports contests, games, tournaments and exhibitions; production of television and global computer communications programs and network broadcast programs featuring news highlights, eSports contests, games, tournaments, exhibitions and events at the college level; Organizing eSports activities and games; organizing eSports competitions and tournaments; Entertainment services in the nature of eSports and video game contests, providing on-line and live video games, on-line and live video game tournaments, on-line and live video gaming exhibitions, on-line and live video game competitions and video gaming events; Entertainment services, in the nature of eSports, providing on-line and live video games, on-line and live video game tournaments, on-line and live video gaming exhibitions, on-line and live video game competitions and video gaming events live at indoor and outdoor venues and through the media of radio, television, and the Internet; Providing temporary use of on-line non-downloadable video game software for consumer use to upload, share, preview and/or publish video game content, music and related files; Entertainment services, namely, exhibits composed of interactive displays, participatory activities and contests centered around video gaming; Entertainment services, namely, live performances by video game players; Entertainment services, namely, providing a website featuring non-downloadable publications in the field of action, animation, and adventure; Entertainment services, namely, providing interactive multi-player computer games via the internet and electronic communication networks; Entertainment services, namely, providing online news, articles, blogs, portals, webcasts, podcasts, information, commentary and strategies related to games, including electronic, computer and video games; Entertainment services, namely, providing online videos featuring games being played by others; Entertainment services, namely, the provision of music, on-going films, movies, television programs, audiovisual content and webisode programs in the field of action, animation, and adventure; Game services provided on-line from a computer network; Multimedia entertainment services in the nature of recording, production and post-production services in the fields of music, video, television, movies and films; Online electronic publishing of books and periodicals; Organizing eSports and video gaming leagues; eSports and video game contests, games, tournaments, exhibitions, competitions and events; Providing a web-based system and on-line portal for gamers to participate in on-line gaming, operation and coordination of game tournaments, leagues and tours for computer game playing purposes; None of the foregoing in the field of gambling or games of chance

Education and Entertainment