CYMBIOTIK
Mark Identification

CYMBIOTIK

Serial Number

97254449

Filing Date

Feb 4, 2022

Trademark by

CYMBIOTIK GAMING LLC

Classification Information

downloadable video game software; downloadable computer game software; downloadable computer game software for use on computers, handheld computers, mobile phones, portable media players and tablet computers; downloadable software for engaging in social networking and interacting with communities in video games and online; downloadable software for accessing and streaming multimedia entertainment content; downloadable software for providing access to a virtual environment in video games and online; downloadable electronic data files featuring artwork, and text, images, audio, and video in the field of video games, computer games, entertainment, and pop culture, all authenticated by non-fungible tokens; non-fungible token-based goods, namely, downloadable virtual goods in the nature of image files of weapons, armor, clothing, fashion accessories, animals, vehicles, dwellings, and real property for use in video games and in online virtual worlds; downloadable virtual goods, namely, downloadable computer software programs featuring in-game food, drinks, tokens and virtual currency for use in video games and online virtual worlds; downloadable software for managing and tracking virtual currency and downloadable computer programs for managing and tracking in-game tokens and currency, all for use in video games and online; downloadable music files; downloadable electronic publications in the nature of magazines and newspapers in the field of computer and video games; bags, cases and sleeves specially adapted for storing and carrying telephones, computers, headphones, portable computers, tablet computers, and cameras; covers for mobile phones, portable computers and tablet computers; headphones; magnets; gaming headphones; downloadable virtual goods in the nature of image files of tokens and virtual currency, toys, people, weapons, armor, clothing, fashion accessories, animals, vehicles, dwellings, real property, artwork, food, drinks, and text in the field of video games, computer games, entertainment, and pop culture for use in online virtual worlds and authenticated by non-fungible tokens (NFTs)

Electrical and Scientific Apparatus

clothing, namely, t-shirts, shirts, blouses, clothing jackets, coats, sport coats, vests, sweatpants, shorts, underwear, sportswear in the nature of sports jerseys, suits, skirts, scarves, clothing belts, gloves, mittens, bathing suits, sleepwear and robes; headwear, namely, caps, hats, headbands and beanies; footwear, namely, shoes and socks; costumes for use in role-playing games; Halloween costumes and masks sold in connection therewith

Clothing

video game machines and consoles; hand-held units for playing electronic games; games and playthings, namely, board games, puzzles, role playing games, action figures and accessories therefor, play sets for action figures, game cards, battery operated mechanical action toys, toy weapons made of plastic, and plush toys; balloons; bags, cases and sleeves specially adapted for storing and carrying apparatus for games, namely, hand held units for playing video games other than those adapted for use with an external display screen or monitor, game controllers for computer games, and video game consoles

Toys and Sporting Goods

entertainment services, namely, providing temporary use of non-downloadable video games and computer games; entertainment services, namely, providing online video games and computer games; entertainment services, namely, providing temporary use of online non-downloadable video game programs featuring in-game virtual currency, tokens and currency; providing virtual environments in which users can interact for recreational, leisure, or entertainment purposes; entertainment services, namely, providing an online virtual environment in which users can interact through social games for recreational, leisure or entertainment purposes; entertainment services, namely, providing an online virtual environment for trading video sports cards, trading digital collectibles in the nature of downloadable image files of trading cards, toys, people, weapons, armor, clothing, fashion accessories, animals, vehicles, dwellings, real property, artwork, food, drinks, and text in the field of video games, computer games, entertainment, and pop culture, all authenticated by non-fungible tokens (NFTs), and trading, spending and receiving in-game non-downloadable currency with other players or online game partners, all for entertainment purposes; entertainment services, namely, providing online non-downloadable virtual artwork, toys, people, weapons, armor, clothing, fashion accessories, animals, vehicles, dwellings, real property, food, drinks, and text, images, audio, and video in the field of video games, computer games, entertainment, and pop culture for use in virtual environments in video games; providing online virtual reality game services featuring crypto tokens for use in virtual worlds; providing online non-downloadable visual and audio recordings featuring music, motion picture films, and short animated films; entertainment services, namely, providing temporary use of non-downloadable electronic games; entertainment services, namely, providing non-downloadable pre-recorded music, non-downloadable videos in the field of video games, ongoing TV shows in the field of animated cartoons, and the provision of continuing movies featuring animated cartoons, drama, adventure, action, thriller, horror, western, narrative, science fiction, news, comedy, documentary, romance, historical, mystery, fairy tale, fantasy, fiction and nonfiction delivered by television, radio, satellite, and the internet, and distributed in movie theaters; providing a website featuring entertainment information in the field of video games, trading card games, TV shows and movies; providing entertainment information on video games, trading card games, and related video and trading card gaming products; providing entertainment information on animated cartoons and movies; providing online non-downloadable electronic data files featuring artwork, and text, images, audio, and video in the field of video games, computer games, entertainment, and pop culture

Education and Entertainment