CURIPOD
Mark Identification

CURIPOD

Serial Number

79384281

Filing Date

Nov 3, 2023

Trademark by

CURIPOD AS

Classification Information

Software; collaboration software platforms [software]; cloud computing software; virtual and augmented reality software; augmented reality software for education; education software; children's educational software; electronic instructional and teaching apparatus and instruments; downloadable educational media; educational tablet applications; educational mobile applications; educational computer applications

Electrical and Scientific Apparatus

Computer-based training; electronic publication of texts and printed matter, other than publicity texts, on the internet; electronic library services; provision of information relating to training; provision of information and preparation of progress reports relating to education and training; provision of educational information; provision of educational examinations and tests; commercial training services; education and training consultancy; training of teachers; training services provided via simulators; organisation of examinations [educational]; organisation of congresses and conferences for cultural and educational purposes; organisation of courses using open learning methods; organisation of courses using distance learning methods; organisation of courses using programmed learning methods; organisation of courses using self-tuition methods; organisation of seminars relating to training; organisation of seminars relating to education; arranging and conducting of seminars; arranging and conducting of symposiums; educational instruction; publishing of electronic publications; publishing, reporting, and writing of texts; publishing services carried out by computerised means; multimedia entertainment software publishing services; advisory services relating to education; providing facilities for movies, shows, plays, music or educational training; providing of training, teaching and tuition; education; providing of training; entertainment services; sporting and cultural activities

Education and Entertainment

Software as a service [SaaS]; software as a service [SaaS] featuring software for machine learning; programming of educational software; development and testing of software; updating, designing and renting of software; hosting multimedia educational content; research in the field of deep learning

Computer and Scientific