Downloadable multimedia file containing artwork, text, audio, and video relating to travel authenticated by non-fungible tokens (NFTs); Downloadable image files containing scannable two-dimensional bar code readers authenticated by nonfungible tokens (NFTs); Downloadable virtual goods, namely, computer programs featuring onboard product offerings in the nature of food and beverages and consumer merchandise in the nature of apparel, jewelry and eyewear for use in online virtual worlds; Downloadable virtual reality game software in the field of travel and travel tours for use in online virtual worlds
Electrical and Scientific ApparatusProvision of an online marketplace for buyers and sellers of downloadable digital goods, namely, art images, music and video clips authenticated by non-fungible tokens (NFTs); Retail store services featuring virtual goods, namely, apparel, headwear and footwear, jewelry, handbags, electronic consumer products in the nature of cell phones, tablets, and computers, drinkware, toys, home décor, photography and holiday decorations for use in online virtual worlds
Advertising and BusinessTravel agency services, namely, making reservations and bookings for transportation of passengers and tourists by land, air, and water accessible in virtual worlds; travel and transport information and planning services for passengers and tourists accessible in virtual worlds; arranging transportation for travel tours accessible in virtual worlds
Transportation and storageEntertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; Entertainment services, namely, providing on-line, non-downloadable virtual goods, namely, apparel, headwear and footwear, jewelry, handbags, electronic consumer products in the nature of cell phones, tablets, and computers, drinkware, toys, home décor, photography and holiday decorations for use in virtual environments created for entertainment purposes
Education and EntertainmentComputer services, namely, creating an on-line virtual environment for users to access virtual world platforms and multimedia content, attend virtual events, demonstrations, discussions, experiences and celebrations, visit virtual entertainment venues, participate in online games, and engage in social communications and networking, and entertainment
Computer and Scientific