97228849
Jan 20, 2022
Entertainment services, namely, an ongoing multimedia program featuring live entertainment media company that offers in-person, virtual reality, metaverse, and internet streamed performances of concerts and events, the entertainment at in-person events include a conference-like setting for vendors to promote and sell their products and services, online services for ticket purchasing, ticket transfers, live auctions for digital assets and physical assets that includes, including Non-Fungible Tokens (NFTs), social interaction over Internet with other users through social media platform and external social media platforms integrated together information regarding entertainment operations, events, schedules, performers, and company entertainment at physical events including a conference-like setting for vendors to promote and sell their products and services, offer internet services, ticketing purchasing capabilities, live auctions for an array of products that includes, non-fungible tokens, digital assets, and physical assets/products, social interactions with other users through a social media platform and external social media platforms integrated together, Internet services including information regarding entertainment operations, events, schedules, performers, and company promotion distributed via various platforms across multiple forms of transmission media, arranging and conducting of business conferences in the field of entertainment at physical events including a conference-like setting for vendors to promote and sell their products and services, offer internet services, ticketing purchasing capabilities, live auctions for an array of products that includes, non-fungible tokens, digital assets, and physical assets/products, social interactions with other users through a social media platform and external social media platforms integrated together, Internet services including information regarding entertainment operations, events, schedules, performers, and company promotion distributed via various platforms across multiple forms of transmission media
Education and Entertainment