88870791
Apr 14, 2020
Jun 1, 2021
Active Trademark
downloadable computer software for transmitting, broadcasting, streaming, and displaying live and prerecorded video, video gameplay, e-sports, sports games, channel programming, and musical entertainment content; downloadable computer software for streaming audio and video entertainment content; downloadable computer software for aggregating multiple streams in a single interface; Downloadable computer software for multiplayer and interactive gaming and e-sports; downloadable computer software for broadcasting, electronic transmission, and streaming of gaming digital media content
Electrical and Scientific Apparatusstreaming of audiovisual and multimedia content via the internet; transmission and delivery of audiovisual and multimedia content via the internet; streaming of audiovisual gaming, e-sports, music, and channel programming content on the internet; electronic data transmission; video-on-demand transmission services; streaming of audiovisual and multimedia virtual reality content via the internet; transmission and delivery of audiovisual and multimedia virtual reality content via the internet; virtual reality video-on-demand transmission services; streaming services, namely, providing aggregated multiple streams of audiovisual and multimedia content in a single interface
Telecommunicationsentertainment services, namely, providing online video featuring games being played by others; entertainment services, namely, live performances by video game players; entertainment services, namely, providing non-downloadable live and prerecorded musical entertainment, television programming in the fields of sports, esports, music, ecommerce, live tv, and reality tv, and video in the fields of sports, esports, music, live tv, and reality tv, and sports games via video-on-demand services; providing a website featuring non-downloadable live and prerecorded multimedia entertainment content, namely, videos in the field of sports, esports, music, live tv, and reality tv; entertainment services, namely, providing non-downloadable videos in the field of e-sports, sports games, music, and television programming in the fields of sports, esports, music, ecommerce, live tv, and reality tv; entertainment services, namely, providing aggregated streams of audiovisual and multimedia content of others in a single interface; providing a web site through which video game players communicate for the purpose of connecting players and teams and organizing games and competitions; providing a website through which people can locate information about tournaments and competitions in the gaming and e-sports fields
Education and Entertainment