86603797
Apr 20, 2015
A series of books and written articles in the field of music, art, science, engineering, technology, math, languages, health, fitness, filmmaking, culinary arts, video game design, computing; A series of books, written articles, handouts and worksheets in the field of music, art, science, engineering, technology, math, languages, health, fitness, filmmaking, culinary arts, video game design, computing; A series of fiction works, namely, novels and books featuring interactive content and links to interactive content online; Anatomical models for scientific, instructional, and educational purposes; Baby books; Birthday books; Blackboards and scrap books; Blank journal books; Children's activity books; Children's books; Children's interactive educational books; Cook books; Copy books; Customizable journal books; Educational and learning publications, namely, booklets and flash cards on a variety of educational disciplines in pre-school through eighth grade; Educational books featuring worksheets, CDs, DVDs and links to online resources; Educational kits sold as a unit in the field of music, art, science, engineering, technology, math, languages, health, fitness, filmmaking, culinary arts, video game design, computing consisting primarily of printed instructional materials and also including audio CDs; Educational kits sold as a unit in the field of music, art, science, engineering, technology, math, languages, health, fitness, filmmaking, culinary arts, video game design, computing consisting primarily of educational books and also including DVDs and t-shirts; Educational kits sold as a unit in the field of music, art, science, engineering, technology, math, languages, health, fitness, filmmaking, culinary arts, video game design, computing consisting primarily of educational books, flash cards and worksheets, and also including an educational DVD; Educational kits sold as a unit in the field of music, art, science, engineering, technology, math, languages, health, fitness, filmmaking, culinary arts, video game design, computing consisting primarily of printed material, worksheets and also including DVDs; Educational publications, namely, books, hand-outs, workbooks, journals, playbooks, worksheets and cards in the field of right-brain fitness; Educational publications, namely, educational learning cards, flash cards, activity cards, workbooks, textbooks, activity books, story books, puzzle books, printed puzzles, teacher guides, manuals, posters and educational booklets in the field of music, art, science, engineering, technology, math, languages, health, fitness, filmmaking, culinary arts, video game design, computing; Educational publications, namely, training manuals in the field of music, art, science, engineering, technology, math, languages, health, fitness, filmmaking, culinary arts, video game design, computing; Educational publications, namely, lesson books, text-less books, coloring books, course books and reference books in the fields of music, art, science, engineering, technology, math, languages, health, fitness, filmmaking, culinary arts, video game design, computing; Exercise books; Fiction books on a variety of topics; Flip books; Guide books featuring links to online resources; Non-fiction books on a variety of topics; Non-fiction books on a variety of topics; Note books; Packaged kits comprising printed instructional, educational, and teaching materials for educational activities in the field of music, art, science, engineering, technology, math, languages, health, fitness, filmmaking, culinary arts, video game design, computing; Personal medical record book with calendar; Personalized coloring books for children; Picture books; Pocket memorandum books; Printed educational material, namely, teaching tiles; Printed educational materials in the field of music, art, science, engineering, technology, math, languages, health, fitness, filmmaking, culinary arts, video game design, computing; Printed instructional, educational, and teaching materials in the field of music, art, science, engineering, technology, math, languages, health, fitness, filmmaking, culinary arts, video game design, computing; Printed material, namely, surveys and assessments in the field of educator training and performance; Printed materials, namely, novels and series of fiction books and short stories featuring scenes and characters based on video games; Printed matter, namely, newspapers, photographs, magazines, books, printed periodicals, newsletters, and brochures all in the fields of securities, options and other financial instruments; Printed matter, namely, paper signs, books, manuals, curricula, newsletters, informational cards and brochures in the field of music, art, science, engineering, technology, math, languages, health, fitness, filmmaking, culinary arts, video game design, computing; Printed music books; Printed pamphlets, brochures, manuals, books, booklets, leaflets, informational flyers, informational sheets and newsletters, adhesive backed stickers, and kits comprised solely of one or more of the foregoing materials in the field of music, art, science, engineering, technology, math, languages, health, fitness, filmmaking, culinary arts, video game design, computing; Publications, namely, CDs, DVDs, flash cards, online resources in the fields of music, art, science, engineering, technology, math, languages, health, fitness, filmmaking, culinary arts, video game design, computing; Recipe books; Reference books in the field of music, art, science, engineering, technology, math, languages, health, fitness, filmmaking, culinary arts, video game design, computing; Replications of human and animal skeletons, or parts of skeletons, and fossils for educational purposes; Resource books in the field of music, art, science, engineering, technology, math, languages, health, fitness, filmmaking, culinary arts, video game design, computing; Role playing game equipment in the nature of game book manuals; Scholarly books on various topics, namely, music, art, science, engineering, technology, math, languages, health, fitness, filmmaking, culinary arts, video game design, computing; School supply kits containing various combinations of selected school supplies, namely, writing instruments, pens, pencils, mechanical pencils, erasers, markers, crayons, highlighter pens, folders, notebooks, paper, protractors, paper clips, pencil sharpeners, writing grips, glue and book marks; School writing books; Score books; Score-books; Scrap books; Series of computer game hint books; Series of fiction and non-fiction books on a variety of topics; Series of fiction and non-fiction books on a variety of topics; Series of fiction books; Series of fiction works, namely, novels and books; Series of non-fiction books in the field of music, art, science, engineering, technology, math, languages, health, fitness, filmmaking, culinary arts, video game design, computing; Sketch books; Song books; Story books; Talking children's books; Travel books
Paper Goods and Printed Matter