79123403
Apr 20, 2012
Aug 23, 2016
Audio devices in the nature of an electronic audio biofeed back device that recognizes moods through voice input and is able to give therapeutic audio responses, cameras, 3D glasses; electronic devices to receive different types of input in the nature of gesture, facial, voice or sound recognition to project 3D or 2D images with or without sound, namely, interactive eyepiece; electronic devices to receive different types of input in the nature of gesture, facial, voice or sound recognition to project Augmented Reality with or without sound, namely, interactive eyepiece; Apparatus for recording, transmission or reproduction of sound or images; portable media player; Data processing equipment and computer hardware; DVDs, CDs and CD-ROMs featuring movies, documentaries, games, concerts, multimedia events, talk shows and TV programs; pre-recorded DVDs and CDs featuring interactive comics, immersive games, music; CD-ROMs featuring Internet computer programs, for data encryption and electronic storage of data; Video and computer game cartridges to be used in computer game machines adapted for use with television receivers; Apparatus and instruments for processing multimedia products, namely, interactive software and non-interactive software, both for computer editing multimedia of texts, still or animated images, and musical or non-musical sounds; Computer and video game system devices, namely, electronic sensor devices, cameras, projectors and microphones, all for the entertainment industry and all for use in capturing gesture, facial, and voice recognition; Computer software for mobile and electronic games, Internet data security, improving the scalability of interactive web sites; Computer software for building community of registered users for social networking on Internet, audio and visual experiences with 3D; Computer entertainment software for film, Internet entertainment, outdoor and indoor interactive experiences, namely, operating software; Interactive computer and video game software for use on electronic devices in the nature of mobile phones; Interactive computer and video software for mobile and electronic games, Internet security, interactive experiences on Internet, Augmented Reality experiences, namely, operating software for operating wearable digital light field system; Interactive multimedia software programs for concert events, live performance, art events, seminars, community building activities online and via mobile phones, namely, operating software for operating wearable digital light field system, wearable computers, mobile devices, wide area networks, virtual private networks; Interactive educational and entertainment software, namely, operating software for operating wearable digital light field system, wearable computers, mobile devices wide area networks, virtual private networks for therapeutic and counseling through the use of alternate reality games; Interactive computer graphics software, namely, computer aided design (CAD) software for animation in films, computer games graphics and portal design; Computer programs for the creation and manipulation of photographic, graphic and motion graphic images; Computer software to allow users to upload, post, retrieve, share and display data, information, messages, images and other digital media over the Internet or other communications networks; Computer telecommunications software to allow users to participate in electronic discussions, chat, give and receive feedback, form virtual communities, and otherwise engage in social networking; Social networking-related software applications, namely, operating software for operating wearable digital light field system, wearable computers, mobile devices wide area networks, virtual private networks; Computer aided design software programs for the three-dimensional representation of virtual or augmented reality or for generating 3D and virtual or augmented reality renderings; Computer hardware and computer software programs for the integration of text, audio, graphics, still images, motion graphics, animation and moving pictures into an interactive delivery file for use with other multimedia applications and across multiple media platforms; Software for 3D animation process technology, namely, software for creation, production, recording, transmission or reproduction of sound, video, movies, films, animated content, other software programs, graphics and images; Computer software for use in creating digital animation and special effects of images; Computer software for graphical applications, namely, for the creation, delivery, editing and viewing of digital media in the nature of video, sound, animation, graphics, text, music, 3D images, augmented reality renderings and virtual reality renderings; Interactive multimedia production system comprised of computer hardware adapted for use with television receivers and digital electronic multi-media devices and software to display interactive multimedia of virtual reality renderings and augmented reality renderings; video game software; computer hardware; operating software for controlling personal computing and entertainment devices; Computer software for controlling, viewing, accessing, browsing and utilizing global computer and telecommunication networks; Computer game programs; Electronic game equipment adapted for use with an external or mobile display screen or monitor; Downloadable interactive electronic game programs; Electronic games and game-related applications and development tools in the nature of computer aided design software, that may be downloaded via the Internet, computers, mobile computers, wireless devices or telecommunications networks; Computer software to allow users access to the Internet for the purpose of playing interactive computer games, electronic, multiplayer games and to interact with other users via the Internet, computers, mobile computers, wireless devices or telecommunications networks; Interactive video game systems comprised of computer hardware and software in the field of virtual reality and augmented reality games; Virtual reality and augmented reality game software; Downloadable electronic publications, namely, magazines, newsletters, graphic novels, storybooks, and novels, featuring topics of interest to and issues of young people 13-29 years old; Downloadable electronic publications, namely, magazines, newsletters, journals pamphlets featuring testimonials and reports featuring commercial database information, all in the fields of therapy, psychology and counseling; Pre-recorded motion pictures, cinematographic, video and television movies, interactive sound and/or visual recordings in 2 dimensional, 3 dimensional and stereoscopic three dimensional (S3D) format in the fields of videos, movies, interactive comics, immersive games; Interactive telecommunication software for the electronic transmission of data, images, information, voices and web messaging services via telecommunications networks, wireless communication networks, the Internet, information services networks and data networks; Computer software for providing multiple-user access to the Internet via cable and telephone networks; Computer software for transmission of interactive audio and video via the Internet; Telecommunication computer software for transmission of music, films, interactive programs in the nature of computer software, videos, electronic computer games, data, digital media files via the Internet; Telecommunication computer software for transmission and communication in the nature of broadcasting of digital gaming data and digital content over a global computer network in a 3-D or virtual reality and augmented reality environments; Telecommunication computer software for webcasting, Internet broadcasting, and wireless audio broadcasting; Telecommunication computer software for broadcasting over the Internet or other communications network, namely, electronic transmission services featuring the uploaded and posted, information, audio, and video clips of others; Telecommunication computer software for providing multiple-user access to the Internet; Telecommunication computer software for providing multiple-users access to the Internet to use chat rooms and on-line discussion forums; Telecommunication computer software for communication services for the electronic transmission of data, images, information, voices and web messaging services via telecommunications networks, wireless communication networks; all of the goods/services described above are limited to use in the field of young peoples' craving for love, their struggles, interests or passions, and are intended to be therapeutic or to encourage young people to share their loneliness, anger, pain, concerns or passions and to provide information concerning other channels of counseling
Electrical and Scientific ApparatusStreaming media in the nature of audio, video, audiovisual, motion graphics, movies and animated content on the Internet; Online delivery of multimedia content by electronic transmission to computers, portable media players and other apparatus; Providing multiple-user access to the Internet to provide access to media in the nature of audio matter, audio-visual matter, texts, images, multimedia works and electronic games; Internet service provider, namely, providing multiple-user access to the Internet for the purpose of accessing the portals of others; Web portal services, namely, providing multiple-user access to a global computer network; Providing telecommunications connections via platforms and portals on the Internet for real time interaction among computer users via computer networks; Internet service provider of access to the Internet for the purpose of managing and distributing games; Internet service provider, namely, providing access to databases for the purpose of retrieving information, audio, video, mailing lists and online forums in the field of varied interests and issues of young people 13-29 years old, therapy, psychology and counseling; Providing Internet chat rooms in the field of social networking, text messaging, online counseling; Providing multiple-user access to a global computer network and access to websites containing information on a wide range of topics; Providing access to electronic databases and computer networks, for the purpose of allowing the user to send, receive and interact with audio, text, digital images, videos, electronic game applications, and social media over a network; Providing information, consultancy and advisory services in relation to the field of telecommunications; Educational text messaging services for the transmission of educational content, namely, on varied interests and issues of young people 13-29 years old, therapy, psychology and counseling; Online transmission of entertainment, namely, movies, documentaries, games, concerts, multimedia events, Internet programs, talk shows and TV programs; Providing Internet access to an on-line portal for gaming; Providing multiple-player Internet access for the purpose of online interactive real time online gaming; Providing Internet access for the purpose of providing gaming services to enhance social networking experiences; Providing multiple-player Internet access for the purpose of providing online computer games and video games that may be accessed and played via computers, mobile computers, mobile telephones and via other wireless devices; Providing multiple-player Internet access for the purpose of providing online computer and video games that may be accessed and played via electronic networks, other wireless networks and computer networks; Providing multiple-player Internet access for the purpose of providing online interactive entertainment, in the fields of providing mobile and electronic games, interactive experiences on Internet, Augmented Reality experiences, concerts, multimedia events, Internet programs and alternate reality games; Providing multiple-player Internet access for the purpose of providing online entertainment by means of 3-D user interfaces and interfaces where users interact via gestures, facial expressions and voices; Providing Internet access for the purpose of providing multimedia production; Providing Internet access for the purpose of providing film and animation production services; Providing Internet access for the purpose of providing production of game shows, radio and television programs; all of the goods/services described above are limited to use in the field of young peoples' craving for love, their struggles, interests or passions, and are intended to be therapeutic or to encourage young people to share their loneliness, anger, pain, concerns or passions and to provide information concerning other channels of counseling
TelecommunicationsProduction, presentation, distribution not being in the nature of transportation, and rental of motion picture films, animated motion picture films, motion graphics, television and radio programs, non-downloadable sound and video recordings, non-downloadable digital music and content, entertainment shows in the nature of operas, musicals, television shows, theater, dance, concerts, multimedia events, namely, performance arts or live concerts mixed with electronic media, performance arts, extreme sport events, interactive entertainment programs in the nature of singing competitions in which viewers may interact by voting for a particular singer, main character of film interact with users online and game show programs, all the aforesaid also in 3D and S3D (stereoscopic 3D format) via television, cable, satellite, and electronic means; Online production, presentation, distribution not being in the nature of transportation, and rental of motion picture films, animated motion picture films, motion graphics, television and radio programs, non-downloadable sound and video recordings, non-downloadable digital music and content, entertainment shows in the nature of operas, musicals, television shows, theater, dance, concerts, multimedia events, namely, performance arts or live concerts mixed with electronic media performance arts, extreme sport events, interactive entertainment programs in the nature of singing competitions in which viewers may interact by voting for a particular singer, main character of film interact with users online and gaming programs, all the aforesaid also in 3D and S3D (stereoscopic 3D format) from a computer database; Writing of texts, other than publicity texts; Providing on-line non-downloadable electronic publications in the nature of magazines, newsletters, graphic novels, storybooks, and novels, all in the field of interests and issues of young people aged 13-29 years old; Providing on-line non-downloadable publications in the nature of comic books; Publishing multimedia material, music, electronic books and journals, non-downloadable comic books and graphic novels on-line; Arranging, organizing, hosting and conducting social events and athletic competitions for education or entertainment purposes; Arranging, conducting and provision of conferences, conventions, and congresses, all for education or entertainment purposes; Arranging, conducting and provision of seminars and training workshops in the field of youth counseling, therapy and psychology, youth culture and sports; Entertainment services, namely, providing recreation facilities for holiday celebrations and activities; Theme park services; Education and entertainment information services; Production and provision of entertainment, news and entertainment information and information in the field of education via communication and computer networks; Information, consultancy and advisory services in relation to the aforesaid services; all of the goods/services described above are limited to use in the field of young peoples' craving for love, their struggles, interests or passions, and are intended to be therapeutic or to encourage young people to share their loneliness, anger, pain, concerns or passions and to provide information concerning other channels of counseling
Education and EntertainmentScientific and technological services and research and design relating thereto, namely, new product research and engineering; Scientific and technological services and research and design relating thereto, namely, product design and development in the field of youth counseling, therapy and psychology, youth culture and entertainment; New product design and product development in the field of computer hardware and software; Application service provider featuring software and computer applications obtained from a computer database via the Internet or other electronic communications networks, namely, game software, operating software for videos, movies, interactive comics, immersive games, database management in the field of films, games, varied interest and issues of young people 13-29 years old, therapy, psychology and counseling; Application service provider featuring interactive software for computer games, interactive software for video games and interactive computer games via electronic global computer networks, other wireless communications networks and computer communications networks; Hosting computer software applications for others, namely, software to enable uploading, posting, showing, displaying, sharing electronic media content and information over the Internet or other communications network; Application service provider featuring interface software that provides personalized access to computer databases, the Internet or other electronic networks; Application service provider featuring web-based software, namely, applications and development tools for use in designing and accessing social networking websites that are for entertainment and education purposes in the nature of films, documentaries, games, concerts, multimedia events, celebrities' websites and Internet seminars; Design and development of computer programs for creating three-dimensional, virtual and edited images; New product design and product development of computer hardware and computer software programs for the integration of text, audio, graphics, still images, motion graphics, animation and moving pictures into an interactive combination computer and software package for multimedia applications and across multiple media platforms; Application service provider services, namely, hosting web portals in the nature of websites of others; Designing web portals in the nature of websites for others; Application service provider, namely, hosting the websites of others that feature non-downloadable software tools for use in accessing, playing and tracking performance regarding computer games provided via the Internet, computers, mobile computers, wireless devices or telecommunications networks, for communicating with other players of such games; Web portal computer services, namely, creating and hosting micro websites for others; Computer services, namely, hosting the websites of others to permit a community of registered users to engage in social networking; Computer services, namely, hosting the web sites of others featuring social networking opportunities, applications, computer games and links to other websites for the purpose of social networking; Graphic design services; Design of visual displays for others, namely, animation, motion graphics, comics, graphics, artwork relating to animated films and motion pictures; Computer-aided graphic design; Computer aided design services for creating and producing computer animations, motion graphics and generating 3-D, virtual and edited images; Design of games for others; Design and development of multimedia entertainment software for others; Providing information, consultancy and advisory services in relation to the aforesaid services; all of the goods/services described above are limited to use in the field of young peoples' craving for love, their struggles, interests or passions, and are intended to be therapeutic or to encourage young people to share their loneliness, anger, pain, concerns or passions and to provide information concerning other channels of counseling
Computer and Scientific