90545426
Feb 24, 2021
Jan 18, 2022
Active Trademark
Electronic publications, namely, book, magazine, manual, audiobook featuring instruction on kids' ability to understand and write efficient algorithms with proper flow and logic recorded on computer media; Downloadable electronic publications in the nature of book, magazine, manual, audiobook, workbook in the field of science, technology, engineering, math, art, innovation, and entrepreneurship; Downloadable films and television programs featuring a society of kids, beans, critters, and crawlers in a mystical place called the Town of Jellybean provided via a video-on-demand service; Downloadable films and movies featuring a society of kids, beans, critters, and crawlers in a mystical place called the Town of Jellybean, and children's science, technology, engineering, math, art, innovation, and entrepreneurship provided via a video-on-demand service; Downloadable video game programs; Downloadable video game software; Downloadable video and computer game programs; Downloadable computer game software for personal computers and home video game consoles; Downloadable computer game programs using artificial intelligence for AI-driven entertainment services, namely, providing access to extended reality (XR) digital games, offline playful activities, and access to an animated television series and motion picture to encourage children's exploration of science, technology, engineering, art, math, innovation and entrepreneurship; Downloadable computer software using artificial intelligence for AI-driven entertainment services, namely, providing access to extended reality (XR) digital games, offline playful activities, and access to an animated television series and motion picture to encourage children's exploration of science, technology, engineering, art, math, innovation and entrepreneurship; Downloadable computer software, namely, game engine software for video game development and operation; Downloadable motion pictures and television shows about a society of kids, beans, critters, and crawlers in a mystical place called the Town of Jellybean; Downloadable multimedia file containing artwork, text, audio, video, games, and Internet Web links relating to children's science, technology, engineering, math, art, innovation, and entrepreneurship; Downloadable multiplayer video game software; Motion picture films about a society of kids, beans, critters, and crawlers in a mystical place called the Town of Jellybean, and children's science, technology, engineering, math, art, innovation, and entrepreneurship; Motion picture films and films for television featuring children's entertainment; Recorded video game programs; Recorded video game software; Recorded computer programs using artificial intelligence for AI-driven entertainment services, namely, providing access to extended reality (XR) digital games, offline playful activities, and access to an animated television series and motion picture to encourage children's exploration of science, technology, engineering, art, math, innovation and entrepreneurship; Recorded computer software using artificial intelligence for AI-driven entertainment services, namely, providing access to extended reality (XR) digital games, offline playful activities, and access to an animated television series and motion picture to encourage children's exploration of science, technology, engineering, art, math, innovation and entrepreneurship; Recorded multiplayer video game software
Electrical and Scientific ApparatusPrinted publications, namely, books, hand-outs, workbooks, in the field of science, technology, engineering, math, art, innovation, and entrepreneurship; Printed materials, namely, novels and series of fiction books and short stories featuring scenes and characters based on video games
Paper Goods and Printed MatterFilm and video film production; Film and video production; Film and video tape film production; Augmented reality video production; Educational and entertainment services, namely, a continuing program about a society of kids, beans, critters, and crawlers in a mystical place called the Town of Jellybean, and children's science, technology, engineering, math, art, innovation, and entrepreneurship accessible by means of internet, radio, television, satellite, audio, video, web-based applications, mobile phone applications, computer networks; Educational and entertainment services, namely, a continuing program about a society of kids, beans, critters, and crawlers in a mystical place called the Town of Jellybean accessible by radio, television, satellite, audio, video and computer networks; Entertainment and educational services, namely, the presentation of seminars, lectures, workshops and panel discussions, and ongoing television and radio talk shows all in the field of public interest concerning children's science, technology, engineering, math, art, innovation, and entrepreneurship; Entertainment in the nature of ongoing television programs in the field of children's science, technology, engineering, math, art, innovation, and entrepreneurship; Entertainment services in the nature of ongoing television programs in the field of children's entertainment; Entertainment services in the nature of production of animated television series, motion picture, and extended reality (XR) digital games; Entertainment services, namely, production and distribution of ongoing television programs in the field of children's science, technology, engineering, math, art, innovation, and entrepreneurship; Entertainment services, namely, providing ongoing television programs in the field of children's science, technology, engineering, math, art, innovation, and entrepreneurship via a global computer network; Entertainment services, namely, providing online video games; Entertainment services, namely, providing online browser-based video games; Entertainment services, namely, providing online co-op video games; Entertainment services, namely, providing online multiplayer video games; Entertainment services, namely, providing temporary use of non-downloadable video games; Entertainment, namely, production of film, television, and online streaming shows; Motion picture film production; Organizing events in the field of children's science, technology, engineering, math, art, innovation, and entrepreneurship for cultural or educational purposes; Production and distribution of television shows and movies; Production of video and computer game software; Video tape film production
Education and Entertainment