COOKIES & GAMES
Mark Identification

COOKIES & GAMES

Serial Number

79315796

Filing Date

Mar 10, 2021

Registration Date

May 24, 2022

Trademark by

ASMODEE GROUP

Active Trademark

Classification Information

Games, namely, board games; games of chance, namely, lottery cards; chips for gambling; cards for sports lotteries; games of skill and general knowledge games, namely, trivia games played with cards and game components; puzzles, playing cards; electronic games other than those adapted for use only with television receivers and/or computers; controllers and joysticks for video game machines; balls for games and balloons; toys, namely, dolls, modeled plastic figurines, and building blocks; gymnastic and sporting articles, excluding clothing, footwear and mats, namely, sports balls

Toys and Sporting Goods

Advertising services; dissemination of advertising for third parties via an electronic on-line communications network; publication of advertising texts; advertising via radio, television, the Internet; interactive advertising; sales promotion for third parties; operation and supervision of loyalty card schemes, namely, promoting the goods and services of others by means of a loyalty rewards card scheme; subscription services to restricted-access audiovisual programs, to videograms; subscription to television programs, radio, videograms and audio-visual media for third parties; demonstration of goods in the nature of toys, games, party games, electronic games, computer games, video games, electronic game software, computer game software and video game software, online and downloadable pre-recorded electronic games, printed products and books, stationery, stickers and adhesives for stationery purposes, artists' materials, paintbrushes, printed publications, books, magazines, circulars, periodicals, brochures, booklets, pamphlets, manuals, journals, leaflets, greeting cards, diaries, calendars, and posters at home for advertising and sales purposes and retail services at home; bringing together, for the benefit of others, a variety of goods in the nature of toys, games, party games, electronic games, computer games, video games, electronic game software, computer game software and video game software, online and downloadable pre-recorded electronic games, printed products and books, stationery, stickers and adhesives for stationery purposes, artists' materials, paintbrushes, printed publications, books, magazines, circulars, periodicals, brochures, booklets, pamphlets, manuals, journals, leaflets, greeting cards, diaries, calendars, and posters, excluding the transport thereof, enabling customers to conveniently view and purchase those goods by means of retail stores or at home via a website, on television, or on any other form of electronic telecommunication media; on-line ordering services for third parties featuring toys and games; marketing products and services of third parties; provision of business information with respect to games via the Internet

Advertising and Business

Training in the field of games and the distribution and sale of games via direct sales channels; arranging, organizing, conducting, and hosting sporting and cultural activities in the nature of social entertainment events; organizing, arranging and conducting seminars, conferences, congresses, and training workshops in the field of games; publication of information bulletins; organizing electronic game contests, competitions and tournaments for education or entertainment purposes; providing information relating to education; electronic desktop publishing; information regarding entertainment; organizing fairs and exhibitions for educational and cultural purposes; computer game services provided online from a computer network; organization of festive social events for entertainment purposes; providing non-downloadable online electronic publications in the nature of books and magazines in the field of games; publication of texts other than advertising texts; provision of information in the field of entertainment and electronic computer games via computer, electronic and online databases for educational and recreational purposes; publication of electronic journals and blogs on the Internet; electronic desktop publishing services for others; provision online of electronic game competitions and computer prize games for entertainment purposes

Education and Entertainment