COLMAR
Mark Identification

COLMAR

Serial Number

79350471

Filing Date

Feb 28, 2022

Trademark by

MANIFATTURA MARIO COLOMBO & C. S.P.A.

Classification Information

Downloadable software for engaging in social networking and interacting with online communities; downloadable software for accessing and streaming multimedia entertainment content; downloadable software for providing access to an online virtual environment; downloadable virtual goods, namely, computer programs featuring articles of clothing, headwear, footwear, eyewear, bags, sports bags, backpacks, sports equipment, toys, artwork, music, and digital currency, and digital collectibles in the nature of limited edition clothing, headwear, footwear, eyewear, bags, sports bags, backpacks, sports equipment, toys, artwork, music authenticated by non-fungible tokens (NFTs), with all the aforementioned being for use in online virtual worlds; downloadable virtual goods, namely, computer programs featuring digital files in the nature of image files of game accessories, namely, clothing, headwear, footwear, eyewear, bags, sports bags, backpacks, sports equipment, toys, artwork, music for use in online virtual worlds; downloadable computer software for interactive games for use via a global computer network and through various wireless networks and electronic devices; downloadable computer software for the creation, production and modification of digital animated and non-animated designs and characters, avatars, digital overlays and skins for access and use in online environments, virtual online environments, and extended reality virtual environments; downloadable image files containing footwear, clothing, headwear, eyewear, bags, sports bags, backpacks, sports equipment, art, toys authenticated by non-fungible tokens (NFTs); downloadable multimedia file containing artwork relating to footwear, clothing, headwear, eyewear, bags, sports bags, backpacks, sports equipment, art, toys authenticated by non-fungible tokens (NFTs); computer hardware and recorded software featuring haptics technology for capturing, formatting, recording, distributing, and recreating augmented reality, virtual reality, extended reality and mixed reality environments in the metaverse, escape rooms and escape games; downloadable virtual reality games for the metaverse; downloadable augmented reality games for the metaverse; downloadable computer games for the metaverse; downloadable extended reality games for the metaverse; downloadable mixed reality games for the metaverse; recorded computer software development tools featuring haptics technology for the design and development of virtual reality, augmented reality, extended reality and mixed reality environments; recorded computer software development tools featuring haptics technology for the streaming and playback of virtual reality, augmented reality, extended reality and mixed reality file types incorporating three-dimensions; recorded and downloadable virtual reality software featuring haptics technology for the recreation of augmented reality, virtual reality, extended reality and mixed reality environments made up of video and spatial data captured in a physical space; recorded and downloadable computer software for creating digital animation and special effects of images

Electrical and Scientific Apparatus

Retail store services featuring virtual goods, namely, tools and equipment for use in online virtual worlds; on-line retail store services featuring physical and virtual merchandise for use by members of an online community in connection with a designated website featuring fictional characters; retail store services featuring virtual goods, namely, footwear, clothing, headwear, eyewear, bags, sports bags, backpacks, sports equipment, art, toys and accessories for use online; on-line retail store services featuring virtual merchandise, namely, footwear, clothing, headwear, eyewear, bags, sports bags, backpacks, sports equipment, art, toys and accessories for use online

Advertising and Business

Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure, or entertainment purposes; entertainment services, namely, providing on-line, non-downloadable virtual footwear, clothing, headwear, eyewear, bags, sports bags, backpacks, sports equipment, art, toys, accessories, digital animated and non-animated designs and characters, avatars, digital overlays, and skins for use in virtual environments; virtual reality and interactive game services provided online from a global computer network and through various wireless networks and electronic devices; entertainment services, namely, providing online video games; entertainment services in the nature of organizing, arranging, and hosting virtual social entertainment events; entertainment services in the nature of organizing, arranging, and hosting virtual performances by actors, musicians or musical bands; entertainment services, namely, providing online non-downloadable photographic, audio, video and prose presentations featuring information about metaverse and non-fungible tokens (NFTs) via a web site; providing online computer games for use in the metaverse; entertainment services, namely, providing on-line, non-downloadable graphics, photographs, images and videos featuring virtual footwear, clothing, headwear, eyewear, bags, sports bags, backpacks, sports equipment, art, toys, and accessories for use in virtual environment; entertainment services, namely, providing on-line non-downloadable fashion shows for use in virtual environment

Education and Entertainment