86287159
May 21, 2014
Feb 24, 2015
Active Trademark
Books in the field of coin-operated machines, vending machines, slot machines, amusements, namely, gaming machines, sports, games, gaming apparatus, carnival novelties, toys, puzzles, alcohol drinking, and operation and management of places of amusement, scales, computers, and phones, including, their art, history, inventions, people, repair, and sociology, as well as, their business, educational and entertainment aspects and influences; Coffee table books featuring coin-operated machines, vending machines, slot machines, amusements, namely, gaming machines, sports, games, gaming apparatus, carnival novelties, toys, puzzles, alcohol drinking, and operation and management of places of amusement, scales, computers, and phones, including, their art, history, inventions, people, repair, and sociology, as well as, their business, educational and entertainment aspects and influences; Educational books featuring coin-operated machines, vending machines, slot machines, amusements, namely, gaming machines, sports, games, gaming apparatus, carnival novelties, toys, puzzles, alcohol drinking, and operation and management of places of amusement, scales, computers, and phones, including, their art, history, inventions, people, repair, and sociology, as well as, their business, educational and entertainment aspects and influences; Manuals in the field of coin-operated machines, vending machines, slot machines, amusements, namely, gaming machines, sports, games, gaming apparatus, carnival novelties, toys, puzzles, alcohol drinking, and operation and management of places of amusement, scales, computers, and phones; Reference books in the field of coin-operated machines, vending machines, slot machines, amusements, namely, gaming machines, sports, games, gaming apparatus, carnival novelties, toys, puzzles, alcohol drinking, and operation and management of places of amusement, scales, computers, and phones, including, their history, inventions, people, repair, and sociology, as well as, their business, educational and entertainment aspects and influences; General feature magazines; Magazines in the field of coin-operated machines, vending machines, slot machines, amusements, namely, gaming machines, sports, games, gaming apparatus, carnival novelties, toys, puzzles, alcohol drinking, and operation and management of places of amusement, scales, computers, and phones, including, their art, history, inventions, people, repair, and sociology, as well as, their business, educational and entertainment aspects and influences
Paper Goods and Printed Matter