79268994
Jul 30, 2019
May 4, 2021
Active Trademark
Downloadable software for monitoring brain-body or brain-machine interactions; scientific and electronic apparatus for measuring movement for non-medical use; scientific apparatus for monitoring brain-body or brain-machine interactions for non-medical use; connected bracelets, namely smartwatches, as measuring instruments; electronic circuits; Transmitters of electronic signals; simulators for measuring movement for non-medical use; all of the foregoing excluding business data storage and business data analytics software
Electrical and Scientific ApparatusMedical apparatus for use in monitoring brain-body or brain-machine interactions; all of the foregoing excluding medical apparatus and instruments for use in endovascular, cardiovascular, neurological, immunological, inflammatory, oncological and viral procedures or medical devices for use in treating or diagnosing cancer, diabetes, multiple sclerosis, inflammatory and immunological diseases and disorders
Medical ApparatusGames, namely, video, virtual or augmented reality games; toys, namely, building blocks, shapes, puzzles, squeezable or haptic objects; toy bracelets; audio and visual goggles and headsets for use in playing video games; electronic toys, namely, video game apparatus, namely video game consoles for gaming simulation;, toy drones, toy robots, video game apparatus, namely, Hand-held consoles for playing video games; toys with brain-body or brain-machine interface apparatus , namely, apparatus for electronic games adapted for use with an external display screen or monitor or googles; toys with augmented and virtual reality apparatus , namely, Video gaming consoles for playing computer games; toys with 3D apparatus, namely, Video gaming consoles for playing computer games
Toys and Sporting GoodsData collection services for brain-machine or brain-body interactions for business purposes, excluding business data storage and business data analysis services
Advertising and BusinessResearch services in the areas of movement and intentionality; technological consultation services in the fields of movement and intentionality; scientific research, programming and design services relating thereto for apparatus interfacing with the brain; scientific research and development services for the use of augmented or virtual reality or 3D systems; research and scientific development services for brain-body or brain-machine interactions; all of the foregoing excluding business data storage, business data analytics software and business data analysis services and excluding medical procedures in the endovascular, cardiovascular, neurological, immunological, inflammatory, oncological and viral fields
Computer and Scientific