CODE.GAME
Mark Identification

CODE.GAME

Serial Number

87698687

Filing Date

Nov 27, 2017

Registration Date

Jun 12, 2018

Trademark by

SHENZHEN DIANMAO TECHNOLOGY COMPANY LIMITED

Active Trademark

Classification Information

Children's educational services, namely, providing academic performance evaluation, guidance and monitoring for children pre-kindergarten through grade 12 via the Internet; Computer education training services; Education services, namely, providing hands-on opportunities for children in the field of intuitive engineering through live, broadcast, and on-line classes, seminars, workshops, training and curriculum development for children, parents and educators; Educational services, namely, conducting on line and telephonic instruction and courses in the field of code and programming; Educational services, namely, providing continuing professional education courses in the fields of code and programming; Educational and entertainment services, namely, providing on-line interactive children's stories; Electronic games services provided by means of the internet; Entertainment services, namely, conducting contests; Entertainment services, namely, providing a website featuring games and puzzles; Entertainment and educational services in the nature of competitions in the field of entertainment, education, culture, sports, and other non-business and non-commercial fields; Games equipment rental; Interactive educational and entertainment services, namely, providing a web-based virtual educational theme-park featuring health, society, language, art and science; Multimedia publishing of books, magazines, journals, software, games, music, and electronic publications; Non-downloadable electronic publications in the nature of a newsletter in the field of entertainment, education, culture and sports; Organization of electronic game competitions; Providing educational information in the academic field of science for the purpose of academic study; Providing information relating to the organizing of educational, cultural, sporting, or entertainment exhibitions; Virtual reality game services provided on-line from a computer network

Education and Entertainment