Streaming video, audio, audiovisual material, interactive content, computer games, and video games over local area, wireless and global computer networks
TelecommunicationsEntertainment services, namely, providing online computer games and online video games
Education and EntertainmentProviding temporary use of non-downloadable software used for enabling access to computer games and video games; providing temporary use of non-downloadable software for delivering video, audio, audiovisual material, interactive content, computer games, and video games
Computer and Scientific