Mark Identification

CLASSCRAFT

Serial Number

86295131

Filing Date

May 29, 2014

Registration Date

Sep 19, 2017

Trademark by

HMH EDUCATION COMPANY

Active Trademark

Classification Information

(Based on 44(e)) [ Cell phone accessories, namely, skins, cell phone covers, carrying cases; Protective covers and cases for tablet computers and computers; ] Downloadable electronic game software for use on mobile and cellular phones, handheld computers, tablet computers, laptop computers, desktop computers; Children's educational software; Educational computer programs and educational computer software containing learning management software and allowing the teacher to insert any subject matter; Classroom management software and children's educational software [ ; Tablet software for use in classroom management in primary, secondary and post-secondary education; Computer application software for mobile phones, namely, software for use in classroom management in primary, secondary and post-secondary education ]

Electrical and Scientific Apparatus

[ (Based on 44(e)) Crests of precious metal; key chains as jewelry; jewelry, namely, rings, bracelets, anklets, necklaces, pendants, crowns, tiaras, earrings, ear studs and chains ]

Jewelry

[ (Based on 44(e)) Decals; posters; paper flags; paper banners; pencil cases, binders, pens, pencils; postcards; books featuring fantasy characters and worlds; book covers; comics and comic magazines ]

Paper Goods and Printed Matter

[ (Based on 44(e)) Staffs, namely, walking staffs; Leather key chains, imitation leather key chains; gym bags; backpacks, wallets ]

Leather Goods

[ (Based on 44(e)) Plastic flags; plastic banners; vinyl banners; non-metal and non-leather key chains; Figurines of plastic; Figurines of wood ]

Furniture and Articles not Otherwise Classified

[ (Based on 44(e)) Cloth flags; fabric flags; nylon flags; cloth banners; banners of textile ]

Fabrics

[ (Based on 44(e)) T-shirts, sweatshirts, hats, pants, sweatpants, stockings, headbands, scarfs, toques, belts, boots, gloves ]

Clothing

[ (Based on 44(e)) Gauntlets, namely, Fencing gauntlets, Kote gauntlets, medieval gauntlets, fantasy gauntlets; toy armor; toy swords; athletic equipment, namely, striking shields; board games; stuffed toy animals; toys, namely, toy action figures, children's dress-up accessories ]

Toys and Sporting Goods

(Based on 44(d) Priority Application) (Based on Use in Commerce) Entertainment services, namely, providing online video games; Entertainment services, namely, providing temporary use of non-downloadable video games and videos featuring fantasy characters and educational content in the field of classroom behavior, learning management for teachers and students and animated and non-animated stories

Education and Entertainment

(Based on 44(d) Priority Application) (Based on Use in Commerce) Providing temporary use of online, non-downloadable children's educational software over a global computer network; Application service provider (ASP) featuring learning management software for use in creating, delivering and managing e-learning content; Providing temporary use of on-line non-downloadable software for use in managing classrooms and classroom behavior

Computer and Scientific

[ (Based on 44(e)) Coffee mugs; water bottles sold empty; lunch boxes ]

Housewares and Glass