CITY OF STEAM
Mark Identification

CITY OF STEAM

Serial Number

85763039

Filing Date

Oct 25, 2012

Trademark by

XIAMEN MECHANIST INTERNET TECHNOLOGIES LIMITED

Classification Information

Acoustic couplers; Blank smart cards; Computer game programs; Computer operating programs; Computer peripheral devices; Computer programs recorded on data media (software) designed for use in construction and automated manufacturing (cad/cam); Computers; Game software; Interactive game programs; Interactive game software; Interactive multimedia computer game programs; Video disks and video tapes with recorded animated cartoons; Video game cartridges

Electrical and Scientific Apparatus

Arranging and conducting of concerts; Dubbing; Electronic games services provided by means of the internet; Entertainment services, namely, providing an on-line computer game; Entertainment services, namely, providing online electronic games; Entertainment services, namely, providing temporary use of non-downloadable computer games; Organisation of games; Photography; Providing amusement parks; Providing facilities for game shows; Providing information on-line relating to computer games and computer enhancements for games; Providing online augmented reality games; Providing recreation facilities; Provision of non-downloadable films and television programmes via a video-on-demand service; Publication of books; Publication of books, magazines, almanacs and journals; Publishing of electronic publications; Rental of stage scenery; Videotaping

Education and Entertainment

Computer programming; Computer programming of computer games; Computer programming of video games; Computer project management services; Computer services, namely, providing search engines for obtaining data on a global computer network; Computer software development in the field of mobile applications; Conversion of data or documents from physical to electronic media; Creating, designing and maintaining web sites; Data conversion of computer programs and data, not physical conversion; Development of computer hardware for computer games; Industrial design; Maintenance and updating of computer software; Research and development of 3D content, 3D technology and processes, stereoscopic 3D projection, 3D animation technology, 3D processing power, 3D techniques, and flexible forward projection

Computer and Scientific