CHARLIE
Mark Identification

CHARLIE

Serial Number

90123818

Filing Date

Aug 19, 2020

Trademark by

APTIMA INC.

Classification Information

Downloadable interactive communications software for use in communicating internal states such as idle states, thinking states, speaking and ready to interject states with different discourse participants using visual and auditory embodiments integrating elements such as Natural Language Processing, Natural Language Generation, Speech-to-Text conversion, Text-to-Speech conversion, and varied physical and visual embodiment configurations; Downloadable interactive communications software for use in providing conversations or discourse with humans and other artificially intelligent agents integrating elements such as Natural Language Processing, Natural Language Generation, Speech-to-Text conversion, Text-to Speech conversion, and varied physical and visual embodiment configurations; Downloadable interactive software for use in generating new and contextually relevant ideas as part of discourse integrating elements such as Natural Language Processing, Natural Language Generation, Speech-to-Text conversion, Text-to Speech conversion, and varied physical and visual embodiment configurations; Downloadable interactive software for use in learning new ideas from other discourse participants' statements integrating elements such as Natural Language Processing, Natural Language Generation, Speech-to-Text conversion, Text-to-Speech conversion, and varied physical and visual embodiment configurations; Downloadable interactive software for use in learning new styles of speech that allow software to emulate different personas integrating elements such as Natural Language Processing, Natural Language Generation, Speech-to-Text conversion, Text-to-Speech conversion, and varied physical and visual embodiment configurations; Downloadable computer software using artificial intelligence for use in permitting audio and verbal interacting with humans and other artificially intelligent agents

Electrical and Scientific Apparatus

Business consultation in the field of the ideation and innovation process using a device capable of Natural Language Processing, Natural Language Generation, Speech-to-Text, Text-to-Speech, and varied physical and visual embodiments; Business consultation in the training field with respect to conducting training scenarios using a device capable of Natural Language Processing, Natural Language Generation, Speech-to- Text, Text-to-Speech, and varied physical and visual embodiments; Business consulting services in the field of artificial intelligence; Business management consulting services in the field of the ideation and innovation process using a device capable of Natural Language Processing, Natural Language Generation, Speech-to-Text, Text-to-Speech, and varied physical and visual embodiments; Business management consulting services in the field of conducting training scenarios using a device capable of such as Natural Language Processing, Natural Language Generation, Speech-to-Text, Text-to-Speech, and varied physical and visual embodiments; product demonstrations featuring devices capable of integrating elements such as Natural Language Processing, Natural Language Generation, Speech-to-Text, Text-to-Speech, and varied physical and visual embodiments to generate new and contextually relevant ideas as part of a discourse; produce demonstrations featuring devices capable of integrating elements such as Natural Language Processing, Natural Language Generation, Speech-to-Text, Text-to-Speech, and varied physical and visual embodiments to learn new styles of speech that allow it to emulate different personas; product demonstrations featuring devices capable of integrating elements such as Natural Language Processing, Natural Language Generation, Speech-to-Text, Text-to-Speech, and varied physical and visual embodiments to communicate its internal state to the other participants in the discourse using visual and auditory embodiments

Advertising and Business

Business education and training services, namely, developing customized in-company leadership and executive development programs, providing executive coaching services, and providing public and in-company keynote presentations to business leaders; Educational services, namely, conducting training services in the field of artificial intelligence; Educational services, namely, conducting training services in the field of research and development using a device capable of integrating elements such as Natural Language Processing, Natural Language Generation, Speech-to-Text, Text-to-Speech, and varied physical and visual embodiments; Entertainment services, namely, live appearances in the form of lectures integrating elements such as Natural Language Processing, Natural Language Generation, Speech-to-Text, Text-to-Speech, and varied physical and visual embodiments to learn new ideas from other discourse participants' statements; Entertainment services, namely, live lectures featuring devices capable of integrating elements such as Natural Language Processing, Natural Language Generation, Speech-to-Text, Text-to- Speech, and varied physical and visual embodiments; Entertainment services, namely, live lectures featuring technology capable of integrating elements such as Natural Language Processing, Natural Language Generation, Speech-to-Text, Text-to-Speech, and varied physical and visual embodiments to interact in a conversation or discourse with humans and/or other artificially intelligent agents; Entertainment services, namely, live lectures featuring devices capable of integrating elements such as Natural Language Processing, Natural Language Generation, Speech-to- Text, Text-to-Speech, and varied physical and visual embodiments to generate new and contextually relevant ideas as part of a discourse; Entertainment services, namely, live lectures featuring devices capable of integrating elements such as Natural Language Processing, Natural Language Generation, Speech-to-Text, Text-to-Speech, and varied physical and visual embodiments to learn new styles of speech that allow it to emulate different personas; Entertainment services, namely, live lectures featuring devices capable of integrating elements such as Natural Language Processing, Natural Language Generation, Speech-to-Text, Text-to-Speech, and varied physical and visual embodiments to communicate its internal state to the other participants in the discourse using visual and auditory embodiments

Education and Entertainment

Research in the field of artificial intelligence; Software as a service (SAAS) services featuring software using artificial intelligence for interacting with humans or other artificially intelligent agents; Software as a service (SAAS) services, namely, hosting software for use by others for use in generating new and contextually relevant ideas as part of a discourse; Software as a service (SAAS) services, namely, hosting software for use by others for use in learning new ideas from other discourse participants' statements; Software as a service (SAAS) services, namely, hosting software for use by others for use in learning new styles of speech that allow it to emulate different personas; Software as a service (SAAS) services, namely, hosting software for use by others for use in communicating the users internal state such as an idle state, thinking state, and speaking and ready to interject states to the other participants in the discourse using varied physical and visual embodiment configurations; Providing on-line non-downloadable software for using artificial intelligence for use in generating new and contextually relevant ideas as part of a discourse; Providing on-line non-downloadable software for using artificial intelligence for use in learning new ideas from other discourse participants' statements; Providing on-line non-downloadable software for using artificial intelligence for use in learning new styles of speech that allow it to emulate different personas; Providing on-line non-downloadable software for communicating the users internal state such as an idle state, thinking state, and speaking and ready to interject states to the other participants in the discourse using varied physical and visual embodiment configurations

Computer and Scientific