CATS ARE LIQUID
Mark Identification

CATS ARE LIQUID

Serial Number

79349114

Filing Date

Mar 8, 2022

Registration Date

Jan 9, 2024

Trademark by

LAST QUARTER STUDIOS KY

Active Trademark

Classification Information

Downloadable Computer gaming software; downloadable video game programs and software; downloadable computer game software and applications for mobile devices; digital media namely, downloadable audio and video files in the field of gaming; recorded content, namely, recorded computer game software; headsets; microphones; mouse pads; sunglasses; computers and computer hardware; electronic databases in the field of gaming recorded on computer media; downloadable computer programs for video and computer games

Electrical and Scientific Apparatus

Clothing, namely, shirts, t-shirts, jumpers in the nature of sweaters, coveralls, and dresses, sweaters, coats, jackets, sweatshirts, hooded sweatshirts, blouses, shorts, trousers, jeans, pants, coats, dresses, skirts, socks, hats, caps being headwear, capes; shoes; mufflers as neck scarves; gloves; belts for clothing; shawls and headscarves; gloves with conductive fingertips that may be worn while using handheld electronic touch screen devices

Clothing

Games, namely, board games, arcade games, card games, trading cards for games, and playing cards; video game consoles; gaming keypads; gaming mice; gamepads, namely, game controllers for computer games; video game apparatus, namely, video game consoles, arcade games, and amusement game machines; toy figures; plush toys; controllers for game consoles

Toys and Sporting Goods

On-line gaming services in the nature of computer game tournaments; electronic game services and competitions provided by means of the internet; computer and video game amusement services, namely, entertainment services providing online video games; providing online computer games; providing information on-line relating to computer games and computer enhancements for games; organisation of electronic game competitions; audio and video recording services; arranging and conducting e-sports competitions; on-line electronic publishing services, namely, publication of text and graphic works of others on-line featuring gaming related content; audio recording, video and multimedia production for entertainment services, and photography

Education and Entertainment