85337667
Jun 3, 2011
Digital educational materials, namely, CDs featuring educational materials in the fields of reading, language arts, mathematics and science; pre-recorded CDs featuring testing and practice for assessing student proficiency against state standards in academic subjects for children in grades 3 to 12; computer application software for mobile phones, namely, software featuring children's books; pre-recorded DVDs and videotapes featuring information relating to parental involvement in children's learning
Electrical and Scientific ApparatusChildren's books; children's Spanish language books; books for the beginning reader; reading assessment kit consisting of student books and reading observation forms therefor; educational publications, namely, educational books, posters, English and Spanish language interactive sticker books, English and Spanish language consumable and reproducible workbooks, printed instructional materials, assessment booklets and teacher guides in the fields of reading, language arts, mathematics, social studies and science; educational publications, namely, teacher's record books, teacher's plan books, teacher's graphic organizers; educational publications, namely, English and Spanish language books in the field of parental involvement in children's learning; educational kits, sold as a unit, in the field of parental involvement in children's learning consisting primarily of DVDs, videotapes, children's books and parental guidance books
Paper Goods and Printed MatterEducational services, namely, providing online testing and practice for assessing student proficiency against state and national standards in academic subjects for children in grades 1 to 12; educational services, namely, providing online diagnostic educational reports of student proficiency in academic subjects for children in grades 1 to 12 relative to state and national standards; providing online training to teachers for enhancing student proficiency of state and national standards for children in grades 1 to 12 by recommending print resources for instructional lessons for students; providing online games as a post-practice reward system for students in grades 1 to 12; providing online educational resources in the nature of questions/answers arranged by state and national standards to assist teachers, schools, and districts in creating benchmark tests for assessing student knowledge of state and national standards
Education and Entertainment