Entertainment services, namely, providing on-line, non-downloadable virtual audio files, video files, image files, jewelry, postcards, posters, photographs, photograph albums, books, magazines, purses, bags, furniture, towels, blankets, clothing, headwear, footwear, toys, games, homes, buildings, vehicles, food, and drink for use in virtual environments; virtual reality game services provided on-line from a computer network; entertainment services, namely, providing an on-line virtual environment for trading virtual entertainment collectibles and tokens for non-commercial entertainment purposes; entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes
Education and Entertainment