BT21
Mark Identification

BT21

Serial Number

87716159

Filing Date

Dec 11, 2017

Registration Date

Feb 12, 2019

Trademark by

IPX CORPORATION

Active Trademark

Classification Information

Arranging and conducting of competitions for education or entertainment; Providing entertainment information; Providing amusement information about amusement park shows, amusement facilities, amusement arcade, amusement centers; Arranging and conducting of seminars, conferences and exhibitions in the field of Korean traditional cultures, Korean pop music for cultural or educational purposes; Providing facilities for movies, shows, plays, music, or educational training; Training and instruction in the field of music, songs, vocal, dance performances; Educational services, namely, conducting online distance learning instruction at the primary, secondary, college, university level; Providing educational information, commentary and articles in the field of music via computer networks; Film and television studio services; Rental of DVDs; Layout services other than for advertising purposes; Multimedia publishing of printed matter, books, magazines, journals, newspapers, newsletters, tutorials, maps, graphics, photographs, videos, music and electronic publications; Night club entertainment services; Lending library services; Organization of shows for cultural purposes; Amusement park services; Digital image photographing; News reporters services; Translation and language interpreter services; Distribution of animated films; Production of animated films; Gaming services in the nature of casino gambling, conducting online computer game tournaments; Gaming services in the nature of casino gambling, conducting online computer game tournaments provided on-line from a computer network; Mobile entertainment game services, namely, providing on-line computer games via mobile devices; Planning and operating of online game competitions; Entertainment services, namely, providing electronic games via mobile applications; Entertainment services, namely, providing temporary use of non-downloadable computer games via a mobile application; Providing online game contests; Providing on-line computer games; Game services, namely, provision of online computer games; Gaming services, namely, providing virtual reality games on-line from a computer network by means of downloadable mobile applications; On-line game service, namely, providing an on-line computer game in the field of music, song, dancing performances; Providing electronic games via the internet

Education and Entertainment