BRIGHTEN LEARNING
Mark Identification

BRIGHTEN LEARNING

Serial Number

99689446

Filing Date

Mar 8, 2026

Trademark by

BRIGHTEN LEARNING INC.

Classification Information

Apparatus for speech recording and replaying; Downloadable children's educational software; Recorded children's educational software; Computer game cartridges; Computer game equipment, namely, discs; Computer game programs downloadable via the Internet; Computer game programmes downloadable via the Internet; Downloadable computer game software; Recorded computer virtual reality game software; Computer game software downloadable from a global computer network; Downloadable computer game software for personal computers and home video game consoles; Downloadable computer game software for use on mobile and cellular phones; Downloadable game software for use on mobile phones, ipads, android devices, laptops, desktops; Downloadable computer game programs; Downloadable video and computer game programs; Downloadable interactive multimedia computer game programs; Downloadable computer game programmes; Downloadable computer programs for video and computer games; Downloadable interactive game programs; Downloadable interactive game software; Recorded computer game programs; Recorded computer game programs, cartridges, and cassettes

Electrical and Scientific Apparatus

Electronic educational game machines for children; Children's educational games for developing special emotional, career, mindfulness and other skills; Educational toys for teaching math principles to children, namely, manipulative blocks for displaying patterns and groupings; Educational toys for teaching and testing knowledge relating to language, mindfulness, social emotional learning; Children's educational toys for developing fine motor, oral language, numbers, counting, colors and alphabet skills sold in a fabric bag which has a clear vinyl window for viewing small trinkets and toys securely contained within the bag itself

Toys and Sporting Goods

Designing and developing computer game software and video game software for use with computers, video game program systems and computer networks; Software as a service (SAAS) services featuring software for educational games; Software as a service (SAAS) services featuring software for social emotional learning; Platform as a service (PAAS) featuring computer software platforms for ame hosting, multiplayer support, and content; Infrastructure as a service (IAAS) services, namely, hosting computer software platforms for educational software; Providing online non-downloadable game software; Providing online non-downloadable game programs

Computer and Scientific