BRAIN NAVI
Mark Identification

BRAIN NAVI

Serial Number

88798288

Filing Date

Feb 14, 2020

Trademark by

MURATA MANUFACTURING CO. LTD.

Classification Information

Downloadable and recorded computer software platforms and applications for use in analysis of electroencephalogram (EEG) signals; computer-controlled apparatus for use in analysis of EEG signals, not for medical purposes; EEG signal detectors, not for medical purposes; simulators for driving or control of vehicles; electronic simulators for sports training; downloadable electronic game software; downloadable and recorded computer educational software featuring sports and driving training; recorded and downloadable educational software featuring instruction in math, science, reading and foreign languages; recorded and downloadable computer software for entertainment featuring e-sports and electronic games; downloadable and recorded computer software for use in business management and marketing data analysis; downloadable and recorded computer software for simulating the operation of vehicles

Electrical and Scientific Apparatus

Electronic game playing apparatus, namely, video game consoles and hand-held video game units

Toys and Sporting Goods

Business data analysis of EEG signals for business, marketing, promotional and advertising purposes; business management; business data analysis and providing business information; marketing services; marketing analysis and providing business information; customer market information services, namely, providing marketing information from customer's psychological reactions and responses at virtual stores; customer service management for others; business data analysis of customer responses; sales promotion for others; advertising services

Advertising and Business

Educational services, namely, offering analysis of EEG signals in educational and training courses; entertainment services, namely, offering analysis of EEG signals in entertainment, sports and cultural events; entertainment services, namely, providing online video games; online education services in instruction of math, science, reading and foreign languages; online entertainment services, namely, providing electronic sports and online electronic games

Education and Entertainment

Scientific and technological services, namely, scientific analysis in the field of EEG signals, not for medical services; research and development of technology related to the analysis of EEG signals; providing temporary use of on-line non-downloadable computer software platforms and applications for use in analysis of EEG signals; providing temporary use of on-line non-downloadable cloud computing software using artificial intelligence for machine learning; providing temporary use of on-line non-downloadable software for use in business management and marketing data analysis; providing temporary use of on-line non-downloadable software for simulating the operation of vehicles

Computer and Scientific