86006023
Jul 10, 2013
Aug 19, 2014
Active Trademark
[ Apparatus for recording, transmission or reproduction of sound or images, namely, magnetic data carriers, recording discs, CDs, DVDs and other digital recording media containing intructional material in the fields of assessing, monitoring, training, improving, and rehabilitating, cognitive functions, the brain, mental health and capacity, and social and learning skills; scientific apparatus and instruments, apparatus and instruments for measuring, assessing, monitoring, training, improving, and rehabilitating, cognitive functions, the brain, mental health and capacity, and social and learning skills; data processing equipment, data processing software, ] computer software and computer game software designed for training and rehabilitation of cognitive brain functions; computer software, namely, software for e-learning related to the brain and cognition, computer software designed to create cognitive brain training and rehabilitation plans, and help users track their progress and stay motivated, computer software, namely, an online social gaming and communications platform where users can engage in social interactions, such as synchronous and asynchronous gaming, chatting, and social sharing, computer software, for remotely managing and monitoring patients, computer software, for storing, analyzing, and extracting data on large populations of users; computer application software; computer games software; computer games; video games software; video games for training, stimulating, improving and rehabilitating cognitive functions, the brain, mental health and capacity, social and learning skills, and entertainment; brain training applications that contain games and exercises to improve attention, memory, problem solving capacities and intelligence in general
Electrical and Scientific Apparatus[ brain training games designed to improve attention, memory, problem solving capacities and intelligence in general, games and playthings for measuring, assessing, describing, monitoring, training, improving, and rehabilitating cognitive functions, the brain, mental health and capacity, and social and learning skills; gymnastic and sporting articles for measuring, assessing, monitoring, training, improving, stimulating and rehabilitating cognitive functions, the brain, mental health and capacity, and social and learning skills ]
Toys and Sporting Goods[ Scientific and technological services, namely, research and design relating thereto, namely, in the field of neuroscience, cognitive functions, the brain, brain training, mental health and capacity, and social and learning skills; design and development of computer hardware and software in the fields of neuroscience, cognitive functions, the brain, mental health and capacity, and social and learning skills, namely, computer software and computer game software designed for training and rehabilitation of cognitive brain functions; ] computer software, namely, software for e-learning related to the brain and cognition, computer software designed to create cognitive brain training and rehabilitation plans, and help users track their progress and stay motivated, computer software, namely, an online social gaming and communications platform where users can engage in social interactions, such as synchronous and asynchronous gaming, chatting, and social sharing, computer software, for remotely managing and monitoring patients, computer software, for storing, analyzing, and extracting data on large populations of users [ ; providing information, advisory and consultancy services in all the aforesaid services; design and development of brain training applications that contain games and exercises to improve attention, memory, problem solving capacities and intelligence in general ]
Computer and Scientific