Provision of children's education and entertainment information by means of a global computer network and wireless electronic communication devices; entertainment services, namely, providing an on-line board game; entertainment services, namely, providing online interactive computer games; entertainment services, namely, providing online electronic games accessible via computer and mobile devices; entertainment services, namely, providing virtual environments in which users can interact through social games for entertainment or educational purposes; providing non-downloadable interactive computer games through computer networks or other telecommunications networks; providing websites featuring interactive game content
Education and Entertainment