Entertainment services, namely, providing online computer and video games; providing computer games for use network-wide by network users; providing interactive, multiplayer, and single player online video games played via computer or communications networks; providing online virtual reality games; providing online augmented reality games; organizing exhibitions and events in the field of interactive games, virtual reality games, mixed reality games, augmented reality games, and video game entertainment industries for cultural or educational purposes; presentation of live show performances; entertainment services in the nature of organizing social entertainment events; entertainment services, namely, provision of amusement facilities in which consumers can participate in virtual reality and augmented reality environments for recreational, leisure, entertainment, and educational purposes; provision of entertainment services in the nature of interactive, immersive, and virtual reality events, exhibits, and experiences, namely, organization of electronic game competitions; providing online non-downloadable comic books; conducting of conferences in the field of interactive games, virtual reality games, and video game entertainment.
Education and Entertainment