Decorative magnets; Refrigerator magnets; Computer mouse pads; Sunglasses; Pre-recorded children's educational audio and video cassettes, tapes, and compact discs featuring music, games, and storytelling; Downloadable children's educational computer screen saver software; Children's educational video game cartridges; Downloadable children's educational interactive video game programs; Downloadable children's educational interactive multimedia computer game programs; Children's educational computer game cartridges; Downloadable children's educational computer software and programs featuring educational activities, information, stories, and games; Downloadable software enabling transfer of data between mobile communications apparatus; Downloadable computer game software for use with mobile communications devices to enable users to play children's educational games therewith; Downloadable computer software and programs enabling users of mobile communications devices to access databases featuring children's educational entertainment; Accessories for mobile communications devices, namely, cellular phone faceplates, battery covers, and cellular phone cases and straps
Electrical and Scientific ApparatusA series of educational publications, namely, story books, comics, graphic novels, educational learning cards, flash cards, activity cards, workbooks, textbooks, activity books, coloring books, puzzle books, printed puzzles, teacher guides, manuals, posters, and educational booklets in the fields of language arts, reading, writing, comprehension, literary criticism, English as a second language, mathematics, physical sciences, US and world history, geography, critical thinking and analysis, music, and art
Paper Goods and Printed MatterEducational services, namely, providing online informal programs for preschool to high school level users in the fields of language arts, reading, writing, comprehension, literary criticism, English as a second language, mathematics, physical sciences, US and world history, geography, critical thinking and analysis, music, and art, using online activities, games, videos, interactive exercises, and printable materials distributed therewith; Entertainment services, namely, providing online computer educational games in the fields of English and foreign language arts, reading, writing, comprehension, literary criticism, English as a second language, mathematics, physical sciences, US and world history, geography, critical thinking and analysis, music, and art; Entertainment services, namely, providing web sites featuring non-downloadable educational videos for preschool to elementary level users in the fields of English and foreign language arts, reading, writing, comprehension, literary criticism, English as a second language, mathematics, physical sciences, US and world history, geography, critical thinking and analysis, music, and art
Education and Entertainment