BIRDLY
Mark Identification

BIRDLY

Serial Number

79186659

Filing Date

Jan 4, 2016

Registration Date

Nov 29, 2016

Trademark by

SOMNIACS AG

Active Trademark

Classification Information

[ Pneumatic controls for machines; machines and apparatus for interactive applications, namely, industrial robots; engines, other than for land vehicles; clutches, other than for land vehicles; transmissions, other than for land vehicles ]

Machinery

Software, namely, software for telepresence generation as well as for generation and simulation of virtual reality and augmented reality, software for stimulation of sensory perception, software for 2D and 3D generation and simulation of virtual or augmented reality; 3D spectacles; interactive computer game programs; 2D and 3D films, video and audio recordings, downloadable 2D and 3D data files and downloadable 2D and 3D films in the field of virtual reality, augmented reality, telepresence and robotics technology; downloadable 2D and 3D computer games; computer programs for pre-recorded games featuring telepresence generation, generation and simulation of virtual and augmented reality and interactive applications; audio and image recordings in the field of virtual reality, augmented reality, telepresence and robotics technology; data and signals recorded on electronic, optical or magnetic data media in the field of virtual reality, augmented reality and telepresence; data processing computer programs; data and signals recorded on machine-readable data media in the field of virtual reality, augmented reality, telepresence and robotics technology; computer hardware, electronic controls for machines; machines and apparatus for telepresence generation, for generation and simulation of virtual and augmented reality and for interactive applications, namely, computers and robots for personal or hobby use; computer hardware for telepresence generation and for generation and simulation of virtual and augmented reality, computer hardware for stimulation of sensory perception, computer hardware for generation and simulation of 2D and 3D reality; Simulators in the nature of flight simulators; remote control apparatus for flight simulators and for personal robots; interfaces for computers, encoders; space locomotion simulators, flight simulators; steering apparatus, namely, steering wheel sold as an integral component of flight simulators; navigation instruments, namely, electric navigational instruments; optical apparatus and instruments, namely, optical mirrors and optical lenses; computer peripheral devices; apparatus and instruments for physics, namely, gyroscopes for flight simulators; electronic circuits; electronic game programs, blank electronic storage media; analog and digital control devices, namely, remote controls for flight simulators used for navigation in telepresence, in virtual reality as well as in augmented reality; machines and apparatus for telepresence generation as well as for generation and simulation of virtual reality and augmented reality, namely, computers, personal robots and projection screens; machines and apparatus, namely, computers and personal robots for generation and simulation of virtual reality and augmented reality by stimulation of sensory perception, namely, for 2D and 3D simulation of virtual or augmented reality

Electrical and Scientific Apparatus

Automatic game machines; devices and apparatus for sports, namely, exercise equipment in the nature of virtual reality training cycles; amusement game machines and game apparatus, namely, virtual reality and augmented reality game machines; games, game machines and game apparatus for telepresence generation, generation and simulation of virtual reality and augmented reality and for stimulation of sensory perception, namely, amusement game machines featuring 2D and 3D telepresence generation, virtual reality headsets and helmets adapted for use in playing video games, and arcade virtual reality and augmented reality game machines featuring 2D and 3D telepresence; electronic interactive board games for use with external monitor, video game interactive remote control units; electronic games, namely, electronic games other than those adapted for use with television receivers only; video game machines for use with external display screen or monitor featuring sensory perception stimulation

Toys and Sporting Goods

Computer hardware maintenance

Building Construction and Repair

Electronic data transmission; telecommunication services, namely, wireless electronic transmission of data, wireless digital messaging services, telepresence services for generation and simulation of virtual reality and augmented reality, telepresence services for the stimulation of sensory perception, telepresence services for 2D and 3D telepresence generation as well as for generation and simulation of virtual reality or augmented reality; provision of access to an online database containing telepresence data, virtual reality and augmented reality, 2D and 3D videos, 2D and 3D films, digital animations, digital data of all kinds and interactive animations of all kinds; provision of access to databases, namely, on-line databases; provision of access to websites on the Internet that generate or reproduce telepresence and that feature virtual reality and augmented reality, 2D and 3D videos, 2D and 3D films, digital animations and interactive animations; provision of access to computer programs on data networks

Telecommunications

Amusement park services; entertainment services, namely, providing on-line and temporary use of non-downloadable computer games featuring virtual reality, augmented reality, stimulation of sensory perception and 2D and 3D telepresence generation; organization, production, presentation and conducting of entertainment events, namely, live show performances, exhibitions, film festivals, community cultural events, scientific seminars, multimedia events, namely, webcasts and podcasts and live shows in the fields of virtual reality, augmented reality and robotics technology and featuring the generation of telepresence, the generation and simulation of virtual reality and augmented reality as well as stimulation of sensory perception all for entertainment, education and cultural purposes; providing museum facilities; instruction services in the field of virtual reality, augmented reality and robotics technology; entertainment services, namely, production, post-production, distribution and rental of multimedia programs in the field of entertainment, culture and science featuring telepresence generation, generation and simulation of virtual reality and augmented reality and interactive applications; rental of sports devices and sports apparatus, except vehicles and featuring telepresence generation, generation and simulation of virtual reality and sensory perception reality and interactive applications; rental of automatic game machines, game software, game machines and game apparatus featuring telepresence generation, generation and simulation of virtual reality, augmented reality and sensory perception reality and interactive applications

Education and Entertainment

Scientific and technological services, namely, scientific research and scientific testing in the fields of virtual reality, augmented reality and robotics technology and new product research and design relating thereto; industrial analysis and research services in the field of virtual reality, augmented reality and robotics technology; design, development and updating of computer hardware and software, namely, for use in telepresence generation, for generation and simulation of virtual reality and augmented reality, for stimulation of sensory perception as well as for 2D and 3D telepresence generation, and for generation and simulation of virtual reality and augmented reality; computer software maintenance; design, development, maintenance and updating of process software

Computer and Scientific