BIG BANG LEGENDS
Mark Identification

BIG BANG LEGENDS

Serial Number

79204969

Filing Date

Nov 4, 2016

Registration Date

Mar 19, 2019

Trademark by

LIGHTNEER OY

Active Trademark

Classification Information

Computer game software; downloadable electronic game programs; computer game software, namely, computer software that permits games to be played; game software for use with video game consoles; computer game software for use with on-line interactive games; electronic game software for wireless devices; education software featuring instruction in physics and chemistry; downloadable educational course materials in the field of physics and chemistry; children's educational software; e-books featuring physics, chemistry, comics recorded on computer media; downloadable electronic books in the field of physics, chemistry, comics; movies, namely, downloadable movies featuring animated cartoons, children's movies provided via a video-on-demand service; downloadable movies featuring animated cartoons, children's movies provided via a video-on-demand service; audio visual recordings featuring animated cartoons, children's movies; pre-recorded CDs featuring educational material in the field of physics and chemistry; pre-recorded DVDs featuring animated cartoons, children's movies; downloadable podcasts in the field of physics and chemistry; computer application software for mobile phones, handheld computers, namely, software for instruction in physics and chemistry; downloadable application software for smart phones for instruction in physics and chemistry

Electrical and Scientific Apparatus

Printed matter, namely, books, manuals, newsletters in the field of physics, chemistry, comics; books in the field of physics, chemistry, comics; textbooks in the field of physics and chemistry; educational books in the field of physics and chemistry; books for children; children's books incorporating an audio component; children's activity books; printed teaching materials in the field of physics and chemistry except apparatus; comic books; comics; picture books

Paper Goods and Printed Matter

Toys, games, playthings and novelties, namely, plush toys, dolls, action figures, puzzles; board games; electronic board games; playing cards; skill and action games, namely, action skill games; electronic learning toys; toys adapted for educational purposes, namely, children's educational toys for developing fine motor, cognitive, counting skills

Toys and Sporting Goods

Providing games online, namely, providing online non-downloadable game software; organising of educational games; provision of games by means of a computer based system, namely, providing online non-downloadable game software; providing information on-line relating to computer games and computer enhancements for games; electronic games services provided by means of a global communication network; providing online entertainment in the nature of card game tournaments; audio and video production; production of movies; production of television and cinema films; production of entertainment in the form of a television series; production of educational television programmes; production of educational sound and video recordings; animation production services, namely, creating animated cartoons; production of animated motion pictures and television features; publication of books; publication of audio books; publication of educational books; publication of educational teaching materials

Education and Entertainment

Computer programming of computer games; design of computer game software; development of computer game software; computer programming of video games; software development, programming and implementation; maintenance of software; updating of computer programs

Computer and Scientific