#BEYONDCODE
Mark Identification

#BEYONDCODE

Serial Number

88378119

Filing Date

Apr 9, 2019

Registration Date

Feb 4, 2020

Trademark by

SPHERO INC.

Active Trademark

Classification Information

Downloadable mobile applications for publishing, sharing, and distributing content, educational lessons, educational programs and images in the fields of programming, robotics, math, and science; downloadable mobile applications for facilitating the downloading, modification and sharing of content, educational lessons, educational programs and images on the Internet, in the fields of programming, robotics, math, and science; Teaching robots for personal or hobby use; wireless transmitters and receivers for remotely controlling devices, in the fields of programming, robotics, math, and science; downloadable computer game software; downloadable interactive video game programs; downloadable computer and video game software from a global computer network

Electrical and Scientific Apparatus

Toy robots; remote control toys, namely, moving balls; electronic action toys; educational toys, namely, programmable toy robots for the purpose of demonstrating the principles of robotics and programming; game controllers for computer games

Toys and Sporting Goods

Educational services, namely, conducting programs in the fields of programming, robotics, math, and science, and distribution of course materials in connection therewith; educational services, namely, providing instruction in the nature of training educators in the fields of programming, robotics, math and science, and providing instruction, curriculum, educator guides and lessons therewith

Education and Entertainment

Providing a web hosting platform for interactive lessons in the fields of programming, robotics, math, and science; providing a website featuring non-downloadable software for facilitating the downloading, modification and sharing of content, educational lessons, educator guides, educational programs and images on the internet, in the fields of programming, robotics, math, and science; Computer services, namely, providing an interactive website featuring technology allowing the users to publish, share, and distribute content, educational lessons, educator guides, educational programs and images in the fields of programming robotics, math, and science

Computer and Scientific