BANGBANGCON
Mark Identification

BANGBANGCON

Serial Number

90063261

Filing Date

Jul 20, 2020

Registration Date

Aug 15, 2023

Trademark by

BIGHIT MUSIC CO. LTD.

Active Trademark

Classification Information

Providing facilities for movies, shows, plays, music or educational training; production of audio recordings; entertainment services in the nature of live visual and audio performances, namely, musical band, rock group, gymnastic, dance, and ballet performances; arranging, conducting and organization of concerts; arranging and conducting of concerts; fan club services relating to entertainer; entertainment services in the nature of live vocal performances by singing group; arranging and conducting educational competitions for students in the field of business; entertainment in the nature of competitions in the field of singers and live performances by a musical singing group; ticket reservation and booking services for entertainment, sporting and cultural events; entertainment services, namely, providing entertainment information, entertainment services in the nature of organizing social entertainment events; providing audio or video studio services; rental of audio recordings via internet online; training and instruction services in the field of dance and music; publication of books, periodical publications, magazines, newspapers and newsletters; providing on-line publications in the nature of books, magazines, brochures and newsletters in the field of music, dance, musical entertainment, musical videos and Korean culture, style and fashion; providing online non-downloadable comic books and graphic novels; nightclub services; arranging and conducting classes, seminars and workshops in the field of art; arranging and conducting classes, seminars and workshops in the field of music and entertainment industries; dance instruction; entertainment services, namely, providing online electronic games via mobile devices; providing on-line computer games from a computer network; providing online non-downloadable game software; providing a web-based system and on-line portal for customers to participate in on-line gaming, operation and coordination of game tournaments, leagues and tours for recreational computer game playing purposes; photography; educational services, namely, providing displays and exhibits in the field of music, dance, musical entertainment, musical videos and Korean culture, style and fashion

Education and Entertainment