ATLANTIS LEVIATHANS
Mark Identification

ATLANTIS LEVIATHANS

Serial Number

90393311

Filing Date

Dec 18, 2020

Registration Date

Jan 31, 2023

Trademark by

HI-REZ STUDIOS INC.

Active Trademark

Classification Information

Entertainment services in the nature of eSports and video game contests, providing on-line and live video games being temporary use of non-downloadable video games, on-line and live video game tournaments, on-line and live video gaming exhibitions, on-line and live video game competitions, and video gaming events in the nature of arranging, organizing, conducting, and hosting social entertainment events in the field of video gaming; Entertainment services in the nature of eSports, namely, rental of electronic sports training simulators; providing on-line and live video games being temporary use of non-downloadable video games; on-line and live video game tournaments, namely, entertainment in the nature of video game tournaments; on-line and live video gaming exhibitions in the nature of organizing and arranging exhibitions for entertainment purposes; on-line and live video game competitions and video gaming events live at indoor and outdoor venues and through the media of radio, television, and the Internet all in the nature of entertainment in the nature of competitions in the field of video games, and arranging, organizing, conducting, and hosting social entertainment events in the field of video gaming; Providing a web-based system and on-line portal for gamers to participate in on-line gaming, operation and coordination of game tournaments, leagues and tours for computer game playing purposes; Organizing eSports and video gaming leagues, namely, entertainment in the nature of competitions in the field of video games; Production of television and global computer communications programs and network broadcast programs, namely, production of television programs and production of podcasts, featuring news highlights, eSports and video game contests, games, tournaments, exhibitions, competitions and events; Entertainment services, namely, providing online videos featuring games being played by others; Entertainment services, namely, live performances by video game players; Providing online news, information and commentary in the fields of eSports, video gaming, video games, and video game players, namely, about tournaments, events, and competitions in the video game field; Providing temporary use of on-line non-downloadable video game software in the nature of entertainment services, namely, providing online video games

Education and Entertainment