85730276
Sep 17, 2012
Jul 16, 2013
Computer game programmes; Computer game programmes downloadable via the Internet; Computer game programs; Computer game software; Computer game software downloadable from a global computer network; Computer game software for personal computers and home video game consoles; Computer game software for use on mobile and cellular phones; Computer programs for pre-recorded games; Computer programs for video and computer games; Computer software, namely, software development tools for the creation of mobile internet applications and client interfaces; Downloadable audio files, multimedia files, text files, e-mails, written documents, audio material, video material and games featuring information in the form of downloadable short educational/training communications in the field of human resource development for the promotion of employee retention, career growth and increased productivity for employees and employers; Downloadable electronic game programs; Electronic game programs; Electronic game software; Electronic game software for cellular telephones; Electronic game software for handheld electronic devices; Electronic game software for wireless devices; Game software; Interactive game programs; Interactive game software; Recorded computer game programs; Video game software; Virtual reality game software
Electrical and Scientific ApparatusEntertainment services, namely, providing temporary use of non-downloadable electronic games; Entertainment services, namely, providing temporary use of non-downloadable computer games; Entertainment services, namely, providing temporary use of non-downloadable video games; Entertainment services, namely, conducting alternate reality games via the internet; Entertainment services, namely, providing games of chance via the Internet; Entertainment services, namely, providing online computer games that help maintain an active brain and thus improve memory, speed of processing, and that provide a variety of cognitive benefits that positively impact quality of life; Entertainment services, namely, providing brain training games on-line and in mobile wireless form; Entertainment services, namely, providing an on-line computer game; Entertainment services, namely, providing on-line computer games; Entertainment services, namely, providing online video games; Providing a computer game for use network-wide by network users
Education and Entertainment