ARENA OF FATE
Mark Identification

ARENA OF FATE

Serial Number

79130909

Filing Date

Feb 4, 2013

Registration Date

Jun 24, 2014

Trademark by

CRYTEK GMBH

Classification Information

Apparatus for recording, transmission or reproduction of sound or images; computers; computer software in the nature of computer games programs downloadable from the internet; computer software for data processing; virtual reality game software; virtual reality software in the field of computer games; downloadable video game programs; video games in the form of computer programs recorded on data carriers; video games programs computer software; games software for use with computers; programs for computer games; video discs and downloadable files featuring video films, television films, videos and cartoons, all in the field of children's entertainment and children's education; portable computers; electronic publications downloadable in the nature of magazines in the field of video games; downloadable graphics for mobile phones

Electrical and Scientific Apparatus

Periodical printed publications, namely, magazines in the field of video games; printed packaging materials of paper; containers of card for packaging; teaching materials in the nature of books in the field of video games; placards of paper or cardboard; posters made of paper; brochures relating to games; prospectuses in the field of video games

Paper Goods and Printed Matter

Games and playthings, namely, playing cards; dolls; soft sculpture toys; gymnastic and sporting articles not included in other classes, namely, soccer balls; electronic games, namely, hand-held units for playing electronic games

Toys and Sporting Goods

Providing telecommunications access services; providing chatrooms on the internet; electronic mail, message sending; electronic mail; communication by computer terminals; computer-aided transmission of messages and images; message sending

Telecommunications

Education, namely, providing of video game training; entertainment, sporting and cultural activities, namely, organizing and arranging video game competitions live and via the internet; arranging of exhibitions for entertainment purposes; publication of musical texts; providing online electronic publications in the nature of magazines in the field of computer games; publication of texts, books, magazines and other printed matter; publication of brochures; electronic games services, namely, providing computer games online or by means of a global computer network; providing information on-line relating to computer games and computer enhancements for games; production of animation; film production for entertainment purposes; production of animated motion pictures

Education and Entertainment