AR GAMES
Mark Identification

AR GAMES

Serial Number

85220442

Filing Date

Jan 18, 2011

Trademark by

NINTENDO OF AMERICA INC.

Classification Information

Providing images via communication with hand-held game apparatus with liquid crystal displays; providing images via communication with consumer video game apparatus; providing videos via communication with hand-held game apparatus with liquid crystal displays; providing videos via communication with consumer video game apparatus; providing music and sound via communication with hand-held game apparatus with liquid crystal displays; providing music and sound via communication with consumer video game apparatus; planning, managing and conducting video game events; providing games via communication with hand-held game apparatus with liquid crystal displays; providing games via communication with consumer video game apparatus; providing games for consumer video game apparatus; providing games for hand-held game apparatus with liquid crystal displays; providing games via telecommunication network; providing games via communication networks; arranging and conducting competitions for video game players; providing non-downloadable online computer games and video games that can be accessed and played over computer networks and global communications networks; providing electronic games that may be accessed network-wide by network users; providing information on video games, computer games and related products; providing online information and news in the field of video games; providing online news, hints and other information in the field of video games through a global computer network, a satellite system, a digital or analog cable system, or a telecommunications network; providing temporary use of non-downloadable electronic sample game programs; providing temporary use of non-downloadable video game programs provided via the Internet, a global computer network, digital or analog cable systems, or a telecommunications network; entertainment services, namely, providing images in the forms of electronic games, game supplies, musical videos, related screen shots, photographs, and other entertainment-related multimedia content; entertainment services, namely, providing videos, music, sound, and movies via communication, namely, a global computer network, digital cable systems, and telecommunications networks; entertainment services, namely, providing videos, music, sound and movies via communication with video game apparatus

Education and Entertainment