79362851
Sep 29, 2022
Downloadable software for receiving and accessing digital collectibles in the nature of downloadable video files in the field of sports highlights authenticated by NFTs; downloadable and electronically recorded digital media devices featuring collectibles in the nature of downloadable virtual goods being downloadable images of tennis courts, tennis balls and tennis racquets authenticated by NFTs; downloadable software for receiving and accessing digital assets; downloadable image files featuring tradeable virtual goods in the field of sports trading cards and sports memorabilia for use in virtual environments; downloadable multimedia files featuring videos of sports highlights authenticated by non-fungible tokens (NFTs); downloadable digital files featuring portraits of athletes authenticated by non-fungible tokens (NFTs)
Electrical and Scientific ApparatusEntertainment services, namely, providing online non-downloadable digital collectibles being virtual goods in the nature of sports footage, videos, animations, data, statistics, records, images, art, visual effects, photography, graphics, and virtual experiences of sporting events that can be displayed and traded via an online virtual environment; entertainment services, namely, providing non-downloadable digital collectibles being virtual goods in the nature of sports footage, videos, animations, data, statistics, records, images, art, visual effects, photography, graphics, and virtual experiences of sporting events for use in video games; providing entertainment services via virtual environments for trading virtual sports trading cards and tokens; providing entertainment services via virtual environments in which users can interact for recreational, leisure, or entertainment purposes; games services, namely, providing online interactive games; entertainment services, namely, provision of temporary use of non-downloadable interactive games online; virtual reality game services provided on-line from a computer network; multimedia production, other than for advertising purposes; production and publication of digital collectibles in the field of sports highlights in the nature of interactive media, images, video, animations, photography, music, statistics, data, graphics, or visual effects
Education and Entertainment