ANYBAND
Mark Identification

ANYBAND

Serial Number

88271120

Filing Date

Jan 22, 2019

Registration Date

Sep 24, 2019

Trademark by

JANG MAN JOON

Active Trademark

Classification Information

Computers, namely, personal computers, notebook computers, personal digital assistants, portable computers; downloadable computer software, namely, computer software for storing, trading and managing cryptocurrency using blockchain technology, computer game software, computer software for use in database management; recorded computer software, namely, computer software for storing, trading and managing cryptocurrency using blockchain technology, computer game software, computer software for use in database management; downloadable computer programs, namely, downloadable computer programs for managing cryptocurrency transactions using blockchain technology, computer game programs downloadable from a global computer network; downloadable computer application software for smartphone, namely, application software for smartphone for managing cryptocurrency transactions using blockchain technology, application software for smartphone for uploading, downloading and playing computer games, application software for smartphone for digital wallet refers to an electronic device or online service that allows an individual to make electronic transactions; recorded computer application software for smartphone, namely, application software for smartphone for managing cryptocurrency transactions using blockchain technology, application software for smartphone for uploading, downloading and playing computer games, application software for smartphone for digital wallet refers to an electronic device or online service that allows an individual to make electronic transactions; magnetic cards, namely, magnetically encoded gift cards, credit cards and debit cards; encoded magnetic cards, namely, magnetically encoded identity cards and key cards; pre-recorded non-musical electronic media excluding computer software, namely, CDs and DVDs featuring virtual reality, augmented reality, games and movies; pre-recorded electronic media CDs and DVDs featuring music; LCD large-screen displays; electronic sports training simulators; electronic simulators for sports games; document and photo printers for use with computers; time recording apparatus

Electrical and Scientific Apparatus