ANIMOCA BRANDS
Mark Identification

ANIMOCA BRANDS

Serial Number

97583590

Filing Date

Sep 8, 2022

Trademark by

TOTALLY APPS HOLDINGS LIMITED

Classification Information

Downloadable computer programs for video and computer games; downloadable computer programs for gaming applications, interactive gaming; downloadable electronic game software for cellular telephones; downloadable electronic game software for handheld electronic devices; downloadable electronic game software for wireless devices; recorded computer programs for video and computer games; recorded computer programs for gaming applications, interactive gaming; recorded electronic game software for cellular telephones; recorded electronic game software for handheld electronic devices; recorded electronic game software for wireless devices; Digital materials, namely, downloadable encrypted multimedia files containing algorithms securing digital currency; Digital materials, namely, downloadable encrypted multimedia files containing algorithms securing digital currency featuring blockchain technology; Downloadable cloud-based software for managing digital assets; Downloadable computer application software for mobile phones, namely, software for managing and validating digital currency transactions using blockchain based smart contracts; Downloadable computer software for managing and verifying virtual currency transactions on a blockchain; Downloadable computer software for managing digital tokens and transactions; Downloadable computer software for managing digital currency and transactions on a blockchain; Downloadable computer software for generating cryptographic keys for receiving and spending digital currency; Downloadable software for managing and receiving and spending in-game, digital currency; Downloadable software for managing and receiving and spending in-game, virtual currency; Downloadable software for managing and receiving and spending in-game, cryptocurrency; Downloadable computer programs for making purchases featuring digital currency for use in online virtual worlds; Downloadable computer programs for playing games featuring digital currency for use in online virtual worlds; Downloadable software for managing and verifying digital currency transactions on a blockchain via the internet and wireless devices; Recorded software for generating cryptographic keys for receiving and spending digital currency; Recorded software for generating cryptographic keys for receiving and spending virtual currency; Recorded software for generating cryptographic keys for receiving and spending cryptocurrency; Recorded software for managing and receiving and spending in-game, digital currency; Recorded software for managing and receiving and spending in-game, virtual currency; Recorded software for managing and receiving and spending in-game, cryptocurrency; Recorded software for managing digital assets and transactions; Recorded software for managing digital tokens and transactions

Electrical and Scientific Apparatus

Issue of tokens of value; Financial exchange of virtual currency; Currency trading; Currency exchange services; Currency transfer services; Financial services, namely, providing a virtual currency for use by members of an on-line community via a global computer network; Financial services, namely, providing electronic transfer of a virtual currency for use by members of an on-line community via a global computer network; Financial services, namely, providing a virtual currency for use by members of an on-line community via a blockchain

Insurance and Financial

Arranging of contests featuring computer games; Providing online computer games; Providing information on-line relating to computer games and computer enhancements for games; Production of video and computer game software; Electronic games services provided by means of the internet; Entertainment services, namely, providing games of chance via the Internet; Providing ratings for television, movie, music, video and video game content; Providing a computer game for use network-wide by network users; Virtual reality game services provided on-line from a computer network; Entertainment services, namely, providing temporary use of non-downloadable video games; Provision of information relating to electronic computer games provided via the Internet; Entertainment services, namely, providing online player versus player (PvP) video games; Entertainment services, namely, providing a website featuring games and puzzles; Providing an on-line computer game in the field of blockchain gamification with digital property rights in the open metaverse; Providing entertainment information about video game tournaments and competitions via a website; Entertainment services, namely, providing on-line reviews of computer games in the field of blockchain gamification with digital property rights in the open metaverse; Providing a website featuring blogs and non-downloadable publications in the nature of online information sharing; Education services, namely, providing panel discussions in the field of computer gaming, blockchain gamification with digital property rights, and digital property rights in the open metaverse

Education and Entertainment