AMAZON LUNA
Mark Identification

AMAZON LUNA

Serial Number

90206985

Filing Date

Sep 24, 2020

Trademark by

AMAZON TECHNOLOGIES INC.

Classification Information

Downloadable and recorded electronic game and video game programs; downloadable and recorded video game software; downloadable and recorded electronic game software; downloadable and recorded software that connects game servers in the cloud with video game hardware and accessories in the nature of headphones, headsets, computer mice, keyboards, game controllers, game consoles;downloadable and recorded software for accessing, viewing, playing, managing, sharing, downloading, uploading, and providing electronic games and video games via the cloud; downloadable and recorded software for accessing cloud- based electronic games and video games; downloadable and recorded software for providing video gaming and electronic gaming subscriptions; downloadable and recorded software for accessing a cloud-based electronic gaming and video gaming subscription service; electronic game and video game programs downloadable via the internet or other communications network; downloadable and recorded electronic game software and video game software for use on mobile and cellular phones; downloadable and recorded software for compressing and decompressing data and video images related to electronic games and video games; downloadable and recorded interactive game programs; downloadable and recorded game software for use on mobile phones; downloadable and recorded software for streaming audio and video content related to electronic games and video games on electronic devices, televisions, personal computers, monitors, tablets, mobile phones, and screens; high performance computer hardware with specialized features for enhanced game playing ability

Electrical and Scientific Apparatus

video game controllers; controllers for game consoles; arcade-type electronic video games; video game interactive remote control units; electronic game and video game hardware and accessories, namely, game controllers adapted for playing video games; video game hardware and accessories that connect to game servers in the cloud, namely, game controllers adapted for playing video games

Toys and Sporting Goods

Arranging subscriptions to gaming, audiovisual, and streaming content in the field of electronic games and video games; promotion of others' electronic games and video games; membership club services in the nature of providing discounts to members in the fields of computer game software and application software; on-line retail store services featuring video game software, electronic game software, software tools relating to video games and electronic games, video and audio relating to video games and electronic games, tools and items for in-game use, and related merchandise; distributorship services in the field of video games, electronic game software, software tools relating to video games and electronic games, video and audio relating to electronic games and video games, tools and items for in-game use, and related merchandise; promotional sponsorship of games, gamers, and gaming events

Advertising and Business

Providing Internet and telecommunication network access to enable subscription-based online and electronic gaming; providing access to the Internet to enable subscription-based online and electronic gaming services provided via the cloud; webcasting services related to video games and electronic games provided via the cloud; electronic streaming, transmission, and delivery of visual, audio, and multimedia content relating to video games and electronic games via the cloud; streaming and electronic transmission of digital media content via cloud-based computer networks; electronic transmission, transfer, delivery, communication, and streaming of electronic game and video game controller data and game input data between the game controller and cloud-based game servers via the Internet; electronic streaming, transmission, and delivery of digital visual, audio, and multimedia content for others relating to video games and electronic games via the internet or other communications network; webcasting services related to video games and electronic games provided via the internet or other communications network; electronic streaming, transmission, and delivery of digital visual, audio, and multimedia content for others relating to video games and electronic games provided through a subscription via a global computer network; electronic transmission and streaming of digital media content for others via cloud-based computer networks; video-on-demand transmission services in the fields of gaming

Telecommunications

Entertainment services, namely, providing on-line video games and electronic games; entertainment services, namely, providing online video games and electronic games services accessible through a cloud-based subscription; entertainment services, namely, providing online information in the field of video games and electronic games; entertainment services, namely, providing a website featuring online non-downloadable multimedia content, in the nature of instructional electronic movies, videos, images, pictures, photos, text, user-generated text content, audio recordings, and gaming information, all in the field of video games and electronic games; entertainment services, namely, providing virtual environments relating to video games and electronic games in which users can interact for entertainment, recreational, or leisure purposes; entertainment services, namely, providing information online in the field of gaming; providing temporary use of online non-downloadable electronic game and video game programs; providing temporary use of online non-downloadable video game software and electronic game software; providing temporary use of online non-downloadable software for playing video games and electronic games; providing temporary use of online non-downloadable software for playing video games and electronic games via the cloud; providing temporary use of online non-downloadable software for gaming; providing temporary use of online non-downloadable cloud computing software for use in playing video games and electronic games; platform as a service (PAAS) featuring computer software platforms for gaming and e-sports

Education and Entertainment

application service provider (ASP), namely, hosting computer software applications of others in the field of gaming; providing temporary use of online non-downloadable software for transmitting and receiving video games and electronic games; technical support services, namely, troubleshooting in the nature of diagnosing video game and electronic game software and hardware problems; providing temporary use of online non-downloadable software that allows users to create, edit, store, capture, manage, view, tag, post, download, upload, stream, transmit, and link to content in the form of images, photos, videos, and other audiovisual and video content, all in the field of electronic games and gaming; electronic data storage, namely, storage and storage services for archival of data, electronic media, and digital content relating to video games and electronic games; providing temporary use of online non-downloadable computer software that allows users to manage, transmit, view, create, capture, store, upload, download, post, tag, and link to content in the form of images, photos, videos, and other audiovisual and video content on the subject of video games and electronic games; providing temporary use of online non-downloadable computer software for displaying, sharing, uploading, posting, showing, and otherwise providing electronic media and information on the subject of electronic gaming; providing temporary use of online non-downloadable software that connects game servers in the cloud with video game hardware and accessories, namely, game controllers, keyboards, computer mice, headphones, headsets; providing temporary use of online non-downloadable software and software as a service (SAAS) featuring software for streaming and interactive streaming of gaming; software as a service (SAAS) services featuring software for enabling users to broadcast and view live game playvideo games and electronic games; video game development services; technical support services, namely, troubleshooting in the nature of diagnosing video game and electronic game software and hardware problems; providing temporary use of online non-downloadable software that allows users to create, edit, store, capture, manage, view, tag, post, download, upload, stream, transmit, and link to content in the form of images, photos, videos, and other audiovisual and video content, all in the field of electronic games and gaming; electronic data storage, namely, storage and storage services for archival of data, electronic media, and digital content relating to video games and electronic games; providing temporary use of online non-downloadable computer software that allows users to manage, transmit, view, create, capture, store, upload, download, post, tag, and link to content in the form of images, photos, videos, and other audiovisual and video content on the subject of video games and electronic games; providing temporary use of online non-downloadable computer software for allowing users to create video games and electronic games; providing temporary use of online non-downloadable computer software for displaying, sharing, uploading, posting, showing, and otherwise providing electronic media and information on the subject of electronic gaming; providing temporary use of online non-downloadable software that connects game servers in the cloud with video game hardware and accessories, namely, game controllers, keyboards, computer mice, headphones, headsets, game consoles; platform-as-a-service (PAAS) services featuring computer software platforms for creating and collaborating with others to create games and gaming applications; providing temporary use of online non-downloadable software and software as a service (SAAS) featuring software for streaming and interactive streaming of gaming and e-sports tournaments and competitions for viewing purposes; hosting online web facilities for others for conducting interactive discussions in the fields of gaming, e-sports and competitions; software as a service (SAAS) services featuring software for enabling users to broadcast and view live game play; software as a service (SAAS) services featuring software for enabling users to collaborate with others on shared documents

Computer and Scientific

Internet based social networking services in the field of video games, electronic games, and gaming

Personal