Downloadable digital media, namely, digital collectibles in the nature of downloadable multimedia files containing video and audio clips, photographs, data text, statistics being text, graphics being artwork, visual effects being video recordings and virtual experiences being video recordings in the field of sports entertainment featuring players, games, game footage, game highlights, and records and authenticated by non-fungible tokens (NFTs); downloadable computer software to create, display, register, purchase, sell or transfer digital collectibles on a blockchain network
Electrical and Scientific Apparatus