Development, creation, production, post-production and distribution of advertising content; production of film, television, mobile device-based and web-based advertising content; production of advertising matter and commercials featuring multimedia, interactive and immersive content; production of advertising matter and commercials featuring stories and audiovisual, interactive, immersive and multimedia content; Educational and entertainment services, namely, providing online downloadable and non-downloadable audio, video, text, images, real-time, live, 3D, 360 degree, 180 degree, holographic, interactive, immersive extended reality content and stories rendered through the media of television, cable, satellite, telephone and broadband systems, and via the internet, a global computer information network, portable, wired and wireless communication devices; Entertainment information; educational information, namely, school (primary, elementary, secondary, and tertiary), trade school, college, university curricula content; providing online computer game services provided from a computer network; presentation of live musical, theatre, staged, holographic, interactive, 3D and immersive performances; photography; animation; illustration; videography; audio and music production; podcasts; extended reality production; interactive game development; copywriting; screenwriting; video production and editing; production of radio, television, podcast and online webisode programmes; audio, video, text, photography, illustration, real-time and immersive extended reality, 3D, 360 degree, 180 degree, holographic, production in the nature of multimedia education and entertainment media production services for motion pictures, internet and television; dubbing; film production; production of music; educational examination; e-book publishing and editorial reporting; news reporter services; Entertainment and educational services, namely, providing online and virtual and extended reality environments in which users can interact for recreational, leisure, business, promotional, dating, entertainment or educational purposes; virtual reality, augmented reality, mixed reality game and gamified services provided online from a computer network; providing a marketplace of users, groups, companies, organizations, associations, charities, foundations, NGOs, institutions, schools, colleges, universities, artists, creatives, storytellers, teachers, subject matter experts, influencers and thought leaders for the procurement, commissioning, creation, pay-per-view, subscription, renting, licensing, purchase and sale of entertainment and educational content products and services, namely, downloadable and non- downloadable audio, video, audiovisual, text, live, image, photography, illustration, 3D, 360 degree, 180 degree, holographic, immersive extended reality (augmented, virtual and mixed reality), and interactive content; Platform-as-a-service (PAAS) and software as-a-service (SAAS) featuring computer software and data architecture for processing, storing, managing, accessing, tracking, manipulating, analyzing, and identifying product, service, media, content, user and consumer information; Artificial intelligence software; data feeders for use with and linked with artificial intelligence; artificial intelligence and machine learning software; software; computer software; application software; software for computers; facial analysis software; speech analytics software; image and text recognition software; facial recognition software; speech recognition software; simulation software for use in digital computers; interactive computer software; voice recognition software; interactive video software; data processing software; computer programs for using the internet and the world wide web; computer software for the databasing, visualization, manipulation, virtual reality immersion and integration of geographic information and geo-location data with online member communities; interactive video games of virtual reality comprised of computer hardware and software; virtual reality game software; virtual reality software for virtual worlds, mmog, mmorpg, and virtual reality; virtual reality software for purchasing virtual and real goods and services and conducting commerce; virtual, augmented and mixed reality software for social interaction to collaborate, communicate, date, play and experience activities together in addition to accessing third party social media content; downloadable and non-downloadable computer software for generating non-fungible tokens for use in virtual worlds and in extended reality environments; downloadable and non-downloadable computer software for generating cryptographic keys for use in virtual worlds and in extended reality environments; digital media, namely, non-fungible tokens featuring audio, video, textual, immersive extended reality and graphic content; downloadable and non-downloadable augmented reality software for placing, uploading and downloading media; downloadable and non-downladable virtual goods, namely, non-fungible tokens (nfts); downloadable and non-downloadable digital media, namely, digital collectibles, digital tokens, non-fungible tokens (nfts), cryptocurrencies, digital audiovisual content and digital art; provision of an online marketplace for buyers and sellers of digital assets, namely, non-fungible tokens; Authentication of data in the field of non-fungible tokens using blockchain technology; providing use of online non-downloadable and downloadable software for accessing, reading, and tracking information in the field of non-fungible tokens on a blockchain; providing user authentication services using blockchain-based software technology for cryptocurrency transactions; providing online non-downloadable and downloadable computer software for use as a cryptocurrency wallet; blockchain; blockchain software; downloadable and non-downloadable software in the field of blockchain; downloadable and non-downloadable software for use with digital currency, crypto currency and virtual currency; digital currency wallet and storage services software; downloadable and non-downloadable computer software for use as a cryptocurrency
Education and Entertainment