AETHASIA
Mark Identification

AETHASIA

Serial Number

79176684

Filing Date

Jan 30, 2015

Registration Date

Oct 25, 2016

Trademark by

AETHERLIGHT LP

Active Trademark

Classification Information

[ Apparatus for recording, transmission or reproduction of sound or images; blank magnetic data carriers, blank recording discs; pre-recorded compact discs, DVDs and other digital recording media, namely, audio and visual recordings featuring film, books, video and music in the field of education; ] computer software for educational purposes in the fields of [ language, social studies, music, science, mathematics, history and ] religion; computer game software; [ computer game hardware; ] video game programs; video game software; downloadable computer and video game programs and software; downloadable digital materials, namely, [ wallpapers, ring tones, screensavers, digital music files, graphics, videos, films, multimedia files containing audio, text and video, ] live action programs, [ motion pictures, and animation in the field of video games and computer games, ] all delivered via global computer networks and wireless networks; [ pre-recorded digital media, namely, pre-recorded digital video discs featuring computer games and video games, wallpapers, screensavers, digital music files, and graphics, videos, films, multimedia files containing audio, text and video, live action programs, motion pictures, and animation in the field of video games and computer games; ] computer game programs and software, including programs and software on recorded media for, and delivered digitally to, personal computers, video game consoles, handheld computing devices, mobile computing devices, and other computing devices; interactive multimedia computer game programs; [ downloadable music files; downloadable podcasts and webcasts in the field of education; ] downloadable image files in the field of education; [ downloadable publications, namely, books, magazines and articles in the field of computer games; ] software applications for mobile electronic devices for education purposes in the fields of [ language, social studies, music, science, mathematics, history and ] religion; downloadable computer software applications for educational purposes in the fields of [ language, social studies, music, science, mathematics, history and ] religion; [ computer programs for use in networking applications; pre-recorded digital files, CDs, video tapes and DVDs featuring motion picture and television films in the nature of real-time strategy games; ] computer game software that may be downloaded from a global computer network; [ computer game cartridges to be used in computer game machines adapted for use with television receivers; ] downloadable game guides [ ; software for use with 3D printers; software for facilitating the downloading, modification and sharing of three dimensional designs on the Internet for use in connection with three dimensional printers; software for fabrication or 3D printing of models, figurines, household goods, toys, game pieces and collectables ]

Electrical and Scientific Apparatus

[ Paper, cardboard and goods made from these materials, not included in other classes, namely, coasters of paper or cardboard, table mats of paper or cardboard, gift boxes of paper or cardboard, placards of paper or cardboard, signboards of paper or cardboard, ribbons and bands made of paper and cardboard, cardboard tubes, trading card discs of paper or cardboard, boxes, cartons, made of paper or cardboard; printed matter, namely, printed books, articles and magazines for educational purposes in the fields of language, social studies, music, science, mathematics, history and religion; bookbinding material; photographs; stationery; adhesives for stationery or household purposes; paint brushes; printed instructional and teaching material except apparatus in the field of language, social studies, music, history, science or religion; figurines of paper or cardboard; arts and craft kits comprising of paper goods, stationery, and artists' materials; trading cards; books in the field of language, social studies, music, history, science or religion; education books in the field of language, social studies, music, history, science, or religion; school exercise books; instruction manuals for computer games; printed brochures in the fields of language, social studies, music, science, mathematics, history and religion; flyers, pamphlets and leaflets in the field of language, social studies, music, history, science or religion; paper goods, namely, strategy guides for playing computer games; colouring books; adhesive stickers; rub-on transfers; notebooks; comic books ]

Paper Goods and Printed Matter

[ Clothing, namely, shirts, shorts, pants, tops, T-shirts, sweatshirts, vests, shorts, dresses, skirts, jackets, coats, jerseys; headgear, namely, hats and caps; footwear, namely, shoes, sandals, socks ]

Clothing

[ Action figures; accessories for action figures; toy figurines; battery-operated action toys; dolls; accessories for dolls; doll clothing; model figures being toys or playthings for sale in kit form; model figures being toys or playthings; collectable toy figures; clothing for toy figures; toy military machines; plush figures being toys; play figures; scale model kits being toys; radio-controlled toy vehicles; toy vehicles; puppets; balloons; mechanical toys; electric action toys; bath toys; inflatable toys; ride-on toys; role playing games; flying discs; electronic hand-held game unit; video and hand-held units for playing electronic games; game equipment sold as a unit for playing a board game; game equipment sold as a unit for playing a card game; game equipment sold as a unit for playing a manipulative game; game equipment sold as a unit for playing an action type target game; stand alone video output game machines; video game amusement apparatus adapted for use with an external display screen or monitor; arcade video game machines; video game machines; coin-operated video amusement apparatus, namely, video game machines; token operated video game machines; board games; building games; card games; toy card games; trading card games; electronic game equipment for playing video games, namely, hand held units for playing video games other than those adapted for use with an external display screen or monitor; educational playthings for use in teaching, namely, children's educational toys for developing musical, historical, scientific and religious knowledge and skills; electronic educational teaching games, namely, electronic educational game machines for children; jigsaw and manipulative puzzles; parlour games; musical toys; party games; party favours in the nature of small toys; playing cards; building blocks; toy models; paper face masks; paper party favours; paper party hats; children's multiple activity toys; bows and arrows; bubble making wands and solution sets; skateboards; ice skates; water squirting toys; swings; slides being playthings, namely, playground slides; balls, namely, playground balls, beach balls, soccer balls, baseballs, basketballs, tennis balls; baseball gloves; swimming floats for recreational use; kickboard flotation devices for recreational use; surfboards; swim boards for recreational use; swim fins; snowboards; toy and non-motorized scooters; toy watches; toy bake ware and toy cookware; toy snow globes; jump ropes; action skill games; badminton sets; catcher's mitts; chess sets; fishing tackle; golf ball markers; golf balls; golf gloves; gymnastic and sporting articles not included in other classes, namely, gymnastic apparatus ; hockey pucks; manipulative games; marbles; punching bags; roller skates; spinning toys, namely, spinning tops; squeeze toys; table tennis tables; target games; toy bucket and shovel sets; toy guns; toy holsters; toy mobiles; toy rockets; toy trucks; toy vehicles; water squirting toys; wind-up toys; kites; magic tricks; chess games; chess boards; explosive bonbons, namely, Christmas crackers; Christmas tree ornaments and decorations in this class ]

Toys and Sporting Goods

[ Education services, namely, providing classes, seminars and workshops in the field of language, social studies, music, history, science and religion; organising educational conferences and symposiums; organising and arranging sports competitions; multimedia publishing of software, books, and printed matter; ] production and distribution of [ film, television programs and ] video in the field of [ education, namely, language, social studies, music, history, science and ] religion; providing online computer games, and information and updates for such games; games services, namely, providing temporary use of non-downloadable computer games; all the foregoing also being available or accessible online or via the internet; [ providing information, advisory and consultancy services for the aforesaid including by electronic means and via a global computer network; ]entertainment services in the nature of an on-line interactive game provided by means of a global computer network; entertainment services, namely, providing temporary use of non-downloadable computer games and video games, and news, information, tips, hints, contests, computer interface themes, enhancements, audio-visual content, music, films, videos, animated series, and other multimedia materials in the field of computer games and video games provided via a website; provision of subscription based online fantasy games; provision of non-downloadable game guides; providing information, news and commentary in the field of computer games and video games; [ production of multimedia for entertainment purposes; information services relating to or in connection with electronic, on-line, interactive, video and computer games including handheld games and wireless games; ] entertainment services, namely, the provision of non-downloadable computer games; entertainment services, namely, providing a non-downloadable computer game accessed and played via mobile and cellular phones and other wireless devices; providing on-line non-downloadable computer games, video games and interactive games, [ handheld games and wireless games; ] provision of non-downloadable computer games that may be accessed via global computer networks; provision of information in the field of computer games [ and entertainment, electronic publications and newsletters ] ; online entertainment in the nature of computer game tournaments; providing online news and information in the field of computer games [ ; entertainment services, namely, conducting online computer game contests online; organising, planning and conducting exhibitions and special events between computer game players and interest groups for entertainment purposes, via a website; providing information on program listing of television broadcasting; entertainment information provided via a website; providing ongoing television programs in the field of comedy, drama and action; entertainment services in the nature of creation, development, and production of films, animation or animated films; showing of movies on-line; provision of pre-recorded, non-downloadable digital music online by means of MP3 websites on a global computer network, the Internet and via mobile phones and wireless electronic communication devices; provision of non-downloadable digital music from the internet, via wireless electronic communication devices; provision of non-downloadable electronic games; organization, production and presentation of live musical concerts, live musical performances, theatrical performances, art exhibitions, sports competitions, sporting and cultural activities; publication of books, texts, magazines, newspapers and periodicals; production of entertainment television shows and interactive television show programs for distribution via television, cable, satellite, audio and video media, cartridges, laser discs, computer discs and electronic means; on-line publication of electronic books; providing information, advisory and consultancy services for the aforesaid including by electronic means and via a global computer network ]

Education and Entertainment

[ Provision of games expansion software, namely, providing temporary use of non-downloadable software for expanding video game experiences; providing temporary use of non-downloadable software for use with 3D printers; providing temporary use of non-downloadable software for facilitating the downloading, modification and sharing of three dimensional designs on the Internet for use in connection with three dimensional printers; providing temporary use of non-downloadable software for fabrication or 3D printing of models, figurines, household goods, toys, game pieces and collectables ]

Computer and Scientific