97549912
Aug 16, 2022
Printed educational books in the field of developing environmental education in reducing waste, recycling, and reusing material and energy; printed children'ss multiple activity books on the subject of conservation of resources and environmental awareness; Printed educational books in the field of demonstration of alternative energy sources to reduce waste, recycle, and reuse energy.
Paper Goods and Printed Matter(Based on Use in Commerce) Board games; Cases for play accessories, namely, cases for holding playing cards, pieces, and game boards; Children's educational games and toys for developing environmental education; Children's multiple activity toys sold as a unit with printed books and printed coloring books; Educational card games; Children's educational games and toys for the purpose of the demonstration of alternative energy sources; Educational toys for teaching math principles to children and adults, namely, manipulative blocks for displaying patterns and groupings; Equipment sold as a unit for playing board games; Equipment sold as a unit for playing card games; Game cards; Memory games; Molded toy figures; Play sets for action figures; Playing card cases; Playing card game accessories, namely, playing card cases, playing card holders, mats for use in connection with playing card games, and dice; Playing cards; Playing cards and card games; Positionable printed toy figures for use in games; Positionable printed toy figures for use in puzzles; Positionable two dimensional toys for use in games; Positionable cardboard, wooden, and plastic figures for use in cardboard, wooden and plastic puzzles; Printed positionable toys for use in children's board games; Role playing games; Role playing toys in the nature of play sets for children to imitate real life occupations; Tabletop games; Toy models; two and three dimensional positionable figures sold as an integral component of toys in the nature of game board pieces; Two and three dimensional positionable toy figures sold as a unit with educational books; Two and three dimensional positionable toy figures sold as a unit with other toys in the nature of game board pieces. (Based on Intent to Use) Arcade-type electronic educational video games used to demonstrate alternative energy sources; Electronic game equipment with a watch function; Electronic games for the teaching of children and adults; Electronic learning equipment in the nature of electronic learning toys and recorded operational software therefor sold as a unit for playing electronic and nonelectronic games.
Toys and Sporting Goods