ADHERENCE FACTOR
Mark Identification

ADHERENCE FACTOR

Serial Number

98726457

Filing Date

Aug 30, 2024

Trademark by

HEALTH QUEST GAMING INC.

Classification Information

Downloadable computer application software for mobile phones, namely, software for health literacy and wellness education featuring interactive and personalized medical games, educational content on various health topics, and tools for users to receive personalized health and wellness recommendations from healthcare professionals; Downloadable computer application software for computers and tablets, namely, software for health literacy and wellness education featuring interactive and personalized medical games, educational content on various health topics, and tools for users to receive personalized health and wellness recommendations from healthcare professionals; Virtual reality glasses

Electrical and Scientific Apparatus

Printed publications, namely, brochures, booklets, and teaching materials in the field of health literacy and personalized wellness

Paper Goods and Printed Matter

Educational services, namely, conducting courses, webinars, classes, seminars, conferences, workshops in the field of health literacy and personalized wellness and distribution of educational materials in connection therewith; Non-downloadable electronic publications in the nature of online web journals in the field of health literacy and personalized wellness; On-line journals, namely, blogs featuring health literacy and personalized wellness; On-line video journals, namely, vlogs featuring nondownloadable videos in the field of health literacy and personalized wellness; Providing on-line newsletters in the field of health literacy and personalized wellness; Providing on-line videos featuring health literacy and personalized wellness, not downloadable

Education and Entertainment

Platform as a service (PAAS) featuring computer software platforms for health literacy and wellness education featuring interactive and personalized medical games, educational content on various health topics, and tools for users to receive personalized health and wellness recommendations from healthcare professionals; Providing online non-downloadable computer software platforms for health literacy and wellness education featuring interactive and personalized medical games, educational content on various health topics, and tools for users to receive personalized health and wellness recommendations from healthcare professionals; Software as a service (SAAS) services featuring software for health literacy and wellness education featuring interactive and personalized medical games, educational content on various health topics, and tools for users to receive personalized health and wellness recommendations from healthcare professionals

Computer and Scientific