A TALES MAKER GAME
Mark Identification

A TALES MAKER GAME

Serial Number

79216398

Filing Date

Jun 14, 2017

Registration Date

May 22, 2018

Trademark by

KUATO GAMES (UK) LIMITED

Active Trademark

Classification Information

Computer software and computer programs for interactive gaming; computer software and computer programs for providing virtual reality facilities and environments, educational and training purposes, namely, virtual reality software; computer software and computer programs for educational and training purposes featuring instruction in mathematics, literature, science, life science, arts, technology, engineering, social studies, language, and music; video game software downloaded via the internet; interactive computer systems, namely, interactive multimedia computer programs comprised of computer hardware and peripherals for use in providing virtual reality environments and for children's education; interactive computer systems, namely, interactive multimedia computer programs comprised of computer software for providing virtual reality environments and children's education; downloadable electronic publications in electronically readable form in the nature of books, manuals, brochures, booklets, information sheets, newsletters, leaflets, magazines, and periodicals in the field of mathematics, literature, science, life science, arts, technology, engineering, social studies, language, and music; all of the aforesaid being for entertainment and educational training purposes; computer game programs; computer game software; computer game software downloadable from a global computer network; computer game software for use on mobile and cellular phones; computer games programs downloaded via the internet in the nature of software; computer games programs in the nature of software; computer games application software; computer programs for video and computer games, namely, computer game programs; electronic publications, downloadable, in the nature of books, manuals, brochures, booklets, information sheets, newsletters, leaflets, magazines, and periodicals in the field of mathematics, literature, science, life science, arts, technology, engineering, social studies, language, and music; video game computer programs; video game programs; video game software; video games software

Electrical and Scientific Apparatus

Printed matter, namely, books, manuals, brochures, booklets, information sheets, newsletters, leaflets, magazines and periodicals in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; printed training publications, namely, printed instructional, educational and teaching materials in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; Instructional and teaching material except apparatus, in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music

Paper Goods and Printed Matter

Games, toys and playthings, namely, electronic interactive board games for use with external monitor, action skill games, action target games, arcade games, electronic card games, manipulative games, memory games, puzzle games, electronic board games; role playing games and target games; hand held units for playing electronic games; electronic learning toys; electronic games, namely, electronic interactive games for the teaching of children; hand held video games; handheld computer games in the nature of electronic interactive board games for use with external monitor, action skill games, action target games, arcade games, card games, manipulative games, memory games, puzzle games, board games, role playing games and target games; hand-held electronic video games; games, namely, portable games with liquid crystal display

Toys and Sporting Goods

Entertainment services, namely, providing online non-downloadable computer games and online non-downloadable electronic games; educational services, namely, conducting training seminars in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; entertainment and educational services in the nature of on-line competitions in the field of entertainment and education for children; educational services based on paid tuition, namely, conducting classes and workshops in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; publication of textbooks; entertainment services, namely, providing temporary use of non-downloadable interactive games; education services, namely, providing classes, workshops and training seminars in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; education and training, namely, providing classes, seminars workshops and training in the field of mathematics, literature, science, life science, arts, technology, engineering, social studies, languages and music; education services, namely, providing classes, workshops and training seminars relating to communication skills; education services, namely, providing classes, workshops and training seminars relating to languages; education services, namely, providing classes, workshops and training seminars relating to the development of children's intellectual faculties; educational services, namely, providing classes, workshops and training seminars for the teaching of languages; educational services, namely, providing classes, workshops and training seminars provided for children in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; electronic game services provided by means of the internet; electronic games services, including provision of non-downloadable compute games on line or by means of global computer network; electronic games services, including provision of non-downloadable computer games on-line or by means of a global computer network; electronic games services provided from a computer database or by means of the internet; on-line entertainment in the nature of providing non-downloadable computer games; on-line publication of electronic books and journals; on-line publication of electronic books and journals, non-downloadable; providing no-downloadable online publications in the nature of manuals, brochures, booklets, information sheets, newsletters, leaflets, magazines and periodicals in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music

Education and Entertainment

Design and development of virtual reality software and computer game software for training in the field of mathematics, literature, science, life sciences, arts, technology, engineering, social studies, languages and music; design and development of computer hardware and software; installation, maintenance and repair of computer software; computer programming; computer programming of video and computer games; programming of educational software for others; development of interactive computer software; computer research services, namely, research in the field of computer software, computer games, and virtual reality software and programs; artificial intelligence research services, namely, advanced product research in the field of artificial intelligence; computer software consultancy; design and development of computer hardware; design and development of computer software; design and development of multimedia products; design of computer game software; design of computer hardware; design of computer programs; design of computer software; design of games software; design of virtual reality software; computer programming of computer games; computer programming of video games

Computer and Scientific