Providing online courses of instruction in the field of wellbeing; Entertainment services, namely, providing online video games; Entertainment services, namely, providing an on-line computer game; Electronic games services provided by means of the internet; Entertainment services, namely, providing online player versus player (PvP) video games; Multimedia publishing of computer game software; Educational services, namely, conducting seminars, lectures, teleseminars, teleclasses, and workshops in personal awareness; Entertainment services in the nature of live dance, musical, magic performances; Publishing of books, e-books, audio books, music and illustrations; Educational services, namely, offering of assessments and surveys in the field of educator training and performance for the purpose of improving teaching procedures
Education and Entertainment